Quickleaf
Legend
fumble table
Typically, I think of the four (or six) (or more!
) worst case scenarios that could occur on a fumble, and then have any player scoring a '1' roll the appropriate die.
In the case of your druid archer, here's a quick idea:
(1d6)
1: Bow string snaps
2: You knock out the light source (they're underground, so I'm assuming they have a torch or something)
3: The arrow breaks and deals half damage to you (1d4 instead of d8)
4: You hit the paladin in melee
5: Arrow hits a trap down the hallway, triggering it
6: The arrow whizzes by the combatants, each must make a Concentration check or be limited to one standard action this round, as they keep an eye out for incoming arrows. Anyone passing the Concentration check gets a +1 bonus to dodge against arrows for remainder of that round (or of the combat, you decide)
7: (and just for fun...) The druid suddenly realizes that the arrows she is using have been carved from a live tree, and swears that she will only use wood that's already fallen to craft her arrows!
Typically, I think of the four (or six) (or more!

In the case of your druid archer, here's a quick idea:
(1d6)
1: Bow string snaps
2: You knock out the light source (they're underground, so I'm assuming they have a torch or something)
3: The arrow breaks and deals half damage to you (1d4 instead of d8)
4: You hit the paladin in melee
5: Arrow hits a trap down the hallway, triggering it
6: The arrow whizzes by the combatants, each must make a Concentration check or be limited to one standard action this round, as they keep an eye out for incoming arrows. Anyone passing the Concentration check gets a +1 bonus to dodge against arrows for remainder of that round (or of the combat, you decide)
7: (and just for fun...) The druid suddenly realizes that the arrows she is using have been carved from a live tree, and swears that she will only use wood that's already fallen to craft her arrows!