el-remmen
Moderator Emeritus
That was a fun calculation.
In my games people either have a name and a stat block - they can tussle. Or they have a name and no stat block, you can basically knock out or kill them at will if you have a stat block and a weapon (or time).
As for injuries, I use a modified Lingering Wounds option. Adventurers and the link roll on the table if they survive after having failed two death saves. Normal folk roll any time they hit 0 hps but live.
In my games people either have a name and a stat block - they can tussle. Or they have a name and no stat block, you can basically knock out or kill them at will if you have a stat block and a weapon (or time).
As for injuries, I use a modified Lingering Wounds option. Adventurers and the link roll on the table if they survive after having failed two death saves. Normal folk roll any time they hit 0 hps but live.