Fun ways to almost kill player characters

I had this happen at last nights session.

The party halfling (a rogue of course) was exploring an old mill alone. Sitting next to the water powered grist were two sacks bulging with grain.

The halfling decided he wanted the sacks so he picked one up and lifted it high to dump it out.

Well it was a bag of holding and out came about 75 cubic feet of grain that was inside.

Needless to say the halfing (and his 6 strength) had to squirm his way out of the mill before all the grain and dust in the air killed him. ;)

Edited title to avoid the inevitable "joke" responses. -Henry
 
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Green slime used to be a perennial favorite, because you always had a few rounds to burn off or scrape off or ditch whatever was being eaten by it, before it harmed you. Ditto with Ear Seekers, which had about 20 minutes for you to find a cleric with cure disease before it reached the PC's brain and killed them.


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As an aside, I once used green slime on a ledge, figuring that, at worst, it would cost any player a pair of boots for his character.

The one player who attempted crossing, who had as I found out later NEVER heard of green slime in his years of D&D, turned a nasty situation into a disaster through pure bad luck.

First, he took off ALL footwear, to avoid slipping in the slime.

Second, he failed a balance check of DC 5. (He needed a 2 or better on a d20.)

Third, he failed a strength check of DC 10 to hold on to the ledge. By this point he was covered in slime from head to toe.

Fourth, he failed a dex check of DC 10 to catch something on the ledge on his way falling down before he hit the underground stream below. (I was being generous by this point, looking for SOME way to keep him alive.)

Fifth, and finally, he failed a DC 15 check to swim against the current and avoid being dragged down into the undercurrent.

I ruled that the water had removed the slime before it did damage, but he failed a series to checks to avoid being pulled under until drowning.

It just wasn't his night. The party found his body much later.
 

Here's a classy one, since we are talking about Green Slime.


Characters are exploring a wizard's laboratory. When they crack open the big book of spells/notes/secrets, a trap springs. A thick sticky, bright green ooze dribbles onto the neck of the offending character. Tell him it starts to tingle a little.

99% chance the character will begin running around like a chicken with its head cut off screaming "OMG-Green Slime! Burn it off! Burn it off!"

The funny part is it isn't green slime, just an alchemical substance that looks like it. It is however very sticky and highly flammable.

You might get dice thrown at you for this one.
 
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maddman75 said:
Here's a classy one, since we are talking about Green Slime.


Characters are exploring a wizard's laboratory. When they crack open the big book of spells/notes/secrets, a trap springs. A thick sticky, bright green ooze dribbles onto the neck of the offending character. Tell him it starts to tingle a little.

99% chance the character will begin running around like a chicken with its head cut off screaming "OMG-Green Slime! Burn it off! Burn it off!"

The funny part is it isn't green slime, just an alchemical substance that looks like it. It is however very sticky and highly flammable.

You might get dice thrown at you for this one.


I am so going to steal that.
 

For someone who only played 2nd edition back when he was in Junior High.... would someone care to explain to me exactly what Green Slime is? I don't think I've heard any 3E references.
 

*yoink!*

I'm going to try to use this. It'll probably be a bag of holding full of water, because of my desert environment. Who'd have thought you could drown in the desert? :)
 

Green Slime used to a a rather nasty ooze that ate flesh. Basically, if any part of an adventurer came into contact with it, it would convert that part into Green Slime - until the entire creature was converted.

In 3ed it has been translated into a hazard (like hot lava.)
 

As long as this is turning into the "Green Slime" thread - I once had to remove the slime on my head with my own Burning Hands spell. I had a ring of Fire Res., so it didn't hurt - but it startled the heck out of the other players.
 

I had a caster throw an illusion of green slime once.

He was a high level illusionist with the feats to boost his save DCs... and the party kept failing all of their will saves. So he just kept modifying the illusion as they "cut and burned it away".

The party did a LOT of damage to the monk trying to "save" her.

Especially funny since none of them had ever seen green slime before, so the very fact that they were frantically trying to get rid of it was the worst sort of metagaming. :)
 

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