pukunui
Legend
Hi folks,
Two of the PCs in my Scourge of the Sword Coast campaign are halfling siblings, both of whom have a supernatural patron of sorts. The brother is a warlock who's unwittingly made a pact with a devil (which he thinks is a giant crow). The sister, meanwhile, is a wild mage who has found herself as the Chosen of Lathander.
We're three sessions into the campaign, and so far, I'm feeling like I ought to be playing up these supernatural connections more, but I'm just feeling at a loss for ideas for the most part.
The story with the brother is that he was kidnapped and tortured by some halfling supremacists who wanted to get at his sister. In his fevered delirium, he was contacted by a creature he thought to be a giant crow. The creature offered him his freedom in exchange for his loyalty. He readily accepted. The "giant crow" sent him an imp familiar which is masquerading as a crow - it pretends it can't speak, and never shifts out of its crow form in the halfling's sight.
I feel like I should be having the giant crow encourage the halfling to do things, but I'm not entirely sure what. What would a devil masquerading as a giant crow encourage his warlock servant to do? In general terms, he would obviously want to corrupt the halfling and through him corrupt others so he can harvest their souls in the afterlife. But how would he go about it more specifically, especially since he's pretending to be something other than a fiend. [In terms of the adventure, the party will be facing off against goblinoids, orcs, gnolls, duergar, elementals, undead, beasts and Thayans - what would the "giant crow" have him do about those sorts of creatures?]
As for the sister, she is a wild mage who was killed during an adventure in Icewind Dale. A cleric of Lathander raised her from the dead, and in so doing, admonished her to go forth and spread the light of Lathander's new dawn. Over the next month or so, the wild mage came to realize that Lathander had been "reborn" just like she had and that, despite her wild magic surges, he had chosen her to be his representative in the Realms during the tumultuous times of the Sundering.
As a mechanical benefit, I've given the player the light cantrip, darkvision, and the ability to use augury like a ritual (she has to pray for 10 minutes to gain the effect). Would Lathander be likely to do more? Like give her guidance via dreams or visions or something? Would he punish her if she did something that wasn't in keeping with his dogma? [On a side note, I'm planning on having some Netherese agents show up at some point during the adventure and attempt to kidnap the wild mage - so they can experiment on her along with the other Chosen they've kidnapped.]
What do you fine folks at EN World think? What would you do if you were in my place?
Cheers,
Jonathan
Two of the PCs in my Scourge of the Sword Coast campaign are halfling siblings, both of whom have a supernatural patron of sorts. The brother is a warlock who's unwittingly made a pact with a devil (which he thinks is a giant crow). The sister, meanwhile, is a wild mage who has found herself as the Chosen of Lathander.
We're three sessions into the campaign, and so far, I'm feeling like I ought to be playing up these supernatural connections more, but I'm just feeling at a loss for ideas for the most part.
The story with the brother is that he was kidnapped and tortured by some halfling supremacists who wanted to get at his sister. In his fevered delirium, he was contacted by a creature he thought to be a giant crow. The creature offered him his freedom in exchange for his loyalty. He readily accepted. The "giant crow" sent him an imp familiar which is masquerading as a crow - it pretends it can't speak, and never shifts out of its crow form in the halfling's sight.
I feel like I should be having the giant crow encourage the halfling to do things, but I'm not entirely sure what. What would a devil masquerading as a giant crow encourage his warlock servant to do? In general terms, he would obviously want to corrupt the halfling and through him corrupt others so he can harvest their souls in the afterlife. But how would he go about it more specifically, especially since he's pretending to be something other than a fiend. [In terms of the adventure, the party will be facing off against goblinoids, orcs, gnolls, duergar, elementals, undead, beasts and Thayans - what would the "giant crow" have him do about those sorts of creatures?]
As for the sister, she is a wild mage who was killed during an adventure in Icewind Dale. A cleric of Lathander raised her from the dead, and in so doing, admonished her to go forth and spread the light of Lathander's new dawn. Over the next month or so, the wild mage came to realize that Lathander had been "reborn" just like she had and that, despite her wild magic surges, he had chosen her to be his representative in the Realms during the tumultuous times of the Sundering.
As a mechanical benefit, I've given the player the light cantrip, darkvision, and the ability to use augury like a ritual (she has to pray for 10 minutes to gain the effect). Would Lathander be likely to do more? Like give her guidance via dreams or visions or something? Would he punish her if she did something that wasn't in keeping with his dogma? [On a side note, I'm planning on having some Netherese agents show up at some point during the adventure and attempt to kidnap the wild mage - so they can experiment on her along with the other Chosen they've kidnapped.]
What do you fine folks at EN World think? What would you do if you were in my place?
Cheers,
Jonathan
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