Twiggly the Gnome
Legend
STERNKIND GNOMES
• –4 Strength, Intelligence +4, Wisdom +4, Charisma +2.
• Small: As a Small creature, a sternkind gnome gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but he uses smaller weapons than humans use, and his lifting and carrying limits are three-quarters of those of a Medium character.
• Sternkind gnome base land speed is 20 feet.
• Low-Light Vision: A sternkind gnome can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. He retains the ability to distinguish color and detail under these conditions.
• Weapon Familiarity: Sternkind gnomes may treat gnome hooked hammers as martial weapons rather than exotic weapons.
• +2 racial bonus on saving throws against illusions.
• Add +1 to the Difficulty Class for all saving throws against illusion spells cast by sternkind gnomes. This adjustment stacks with those from similar effects.
• +1 racial bonus on attack rolls against kobolds and goblinoids.
• +4 dodge bonus to Armor Class against monsters of the giant type. Any time a creature loses its Dexterity bonus (if any) to Armor Class, such as when it’s caught flat-footed, it loses its dodge bonus, too.
• +2 racial bonus on Listen checks.
• +2 racial bonus on Craft (alchemy) checks.
• Automatic Languages: Common and Gnome. Bonus Languages: Draconic, Dwarven, Elven, Giant, Goblin, and Orc. In addition, a gnome can speak with a burrowing mammal (a badger, fox, rabbit, or the like, see below). This ability is innate to gnomes. See the speak with animals spell description. A sternkind gnome with an Intelligence score of at least 8 gains the ability to speak Fraal.
• Spell-Like Abilities: 1/day—speak with animals (burrowing mammal only, duration 1 minute). A sternkind gnome with a Charisma score of at least 10 also has the following spell-like abilities: 1/day—dancing lights, ghost sound, prestidigitation. Caster level 1st; save DC 10 + Cha modifier + spell level.
• Psionics (Sp): At will - lesser mindlink; 3/day - suggestion. Manifester level 5th, save DC 10 + key ability modifier + power level.
• Favored Class: Bard. A multiclass sternkind gnome’s bard class does not count when determining whether he takes an experience point penalty.
• –4 Strength, Intelligence +4, Wisdom +4, Charisma +2.
• Small: As a Small creature, a sternkind gnome gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but he uses smaller weapons than humans use, and his lifting and carrying limits are three-quarters of those of a Medium character.
• Sternkind gnome base land speed is 20 feet.
• Low-Light Vision: A sternkind gnome can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. He retains the ability to distinguish color and detail under these conditions.
• Weapon Familiarity: Sternkind gnomes may treat gnome hooked hammers as martial weapons rather than exotic weapons.
• +2 racial bonus on saving throws against illusions.
• Add +1 to the Difficulty Class for all saving throws against illusion spells cast by sternkind gnomes. This adjustment stacks with those from similar effects.
• +1 racial bonus on attack rolls against kobolds and goblinoids.
• +4 dodge bonus to Armor Class against monsters of the giant type. Any time a creature loses its Dexterity bonus (if any) to Armor Class, such as when it’s caught flat-footed, it loses its dodge bonus, too.
• +2 racial bonus on Listen checks.
• +2 racial bonus on Craft (alchemy) checks.
• Automatic Languages: Common and Gnome. Bonus Languages: Draconic, Dwarven, Elven, Giant, Goblin, and Orc. In addition, a gnome can speak with a burrowing mammal (a badger, fox, rabbit, or the like, see below). This ability is innate to gnomes. See the speak with animals spell description. A sternkind gnome with an Intelligence score of at least 8 gains the ability to speak Fraal.
• Spell-Like Abilities: 1/day—speak with animals (burrowing mammal only, duration 1 minute). A sternkind gnome with a Charisma score of at least 10 also has the following spell-like abilities: 1/day—dancing lights, ghost sound, prestidigitation. Caster level 1st; save DC 10 + Cha modifier + spell level.
• Psionics (Sp): At will - lesser mindlink; 3/day - suggestion. Manifester level 5th, save DC 10 + key ability modifier + power level.
• Favored Class: Bard. A multiclass sternkind gnome’s bard class does not count when determining whether he takes an experience point penalty.