WayneLigon said:You have a lot of GMs, especially novice GMs, who look at the rules as hard-and-fast lock-step recipies (heh) that they have to follow in some bizarre induced OCD-like state or everything goes to hell. They just to be point-blank told it's OK to loosen up and make sure things move along at a pace that's comfortable for everyone.
Which would be fine if that is what they were actually being told, but in this case they are being told that these 3 specific things are not fun and should be avoided (well, sometimes counting rations is okay, apparently, but never talking to guards or exploring dungeon corridors). Again, I like the DMG. This paragraph sucks, though, and shouldn't be there.