Something I'm throwing out for people to use if it amuses them:
Presume a fairly theocratic set of countries or country. The major religion thereof recognizes the deities of the nearest PC "good guy" religion, but not in a way that most PCs would like. Essentially, they're Gnostics.
Their doctrine is that all of the "gods" of this world are merely lesser beings, trapped in and tied to a limited sphere of existence that includes the material world. They incorporate the PCs' religion(s) creation story(ies) thus:
Yes, the "gods" in question did "create" the world, but they did so after glimpsing, from far away, a distorted vision of the "real" reality, the truly spiritual reality. They populated it with soul-less beings, since these "gods" didn't know any better.
At some time after this, true souls became aware of this poor, crippled, half-universe. They were then induced to enter it by one or more of the following methods:
1. An evil spiritual being tricked or overpowered them.
2. They were forced in by the "massive suckage" of this fake universe. Substitute some other mystical gobbletigook for "massive suckage".
3. Even though they were true spiritual beings, they were not infallable, so they mistook the soul-less beings for entrapped spiritual beings and got themselves stuck in this fake universe trying to rescue them.
So, the current situation is that we have these true souls that are trapped in these icky flesh bodies. Unfortunately, simply dying won't free a soul, since it only enters another icky flesh body by being re-entombed and born. However, a great spiritual force of Wisdom sent forth Emanations to help. These Emanations are far more powerful than the hapless souls trapped, so they are not themselves trapped. The Emanations left very important knowledge as part of the rescue operation. This knowledge is the foundation of the religion.
1: The world is inherently evil/fake/icky and can never be fixed, no matter what.
2: The majority of "people" are soul-less entities.
3: Some people actualy have real souls.
4: Some people are intermediate, having pseudo-souls (the best that the false gods could do as a copy after seeing real souls).
5: The soul-less simply cease to exist when they die. They have no hope.
6: The ensouled are doomed to return to icky flesh bodies. They are likewise unaware of their miserable status.
7: The pseudo-souled are extinguished when they die--but they might have some hope
8: It is possible to tell if somebody is an awakened or partially awakened true soul but impossible to tell if somebody has no soul, has a pseudo-soul, or possesses a soul but it is ignorant.
9: The ultimate goal is to rescue all souls. At this time, the pseudo-souls will be able to "expand" and be permitted to occupy a pseudo-paradise (good enough for them, they wouldn't be able to tell it from a genuine paradise) when they die.
10: Eventually, all the pseudo-souls can also be sent to their pseudo-paradise, at which point the soul-less will no longer be kept back and will spontaneously destroy the fake universe (and themselves), erasing the error.
So, how does this translate to activity in a fantasy world?
This religion has determined that casting Divine Magic of 5th or higher level is proof that a being has a soul. Beings that cast Arcane Magic are either pseudo-souled or not yet sufficiently awakened. However, if one casts Divine Magic but not within the hierarchy of this religion (which accepts any Divine casters except for Druidic types), one has been led astray and must be set aright or "freed for a new cycle". Full enlightenment (and freedom) only occurs if one has never had sex, is able to cast Epic-level Divine magic (within the hierarchy, not as some worshipper of a false god), and starves oneself to death in an elaborate and lengthy ritual of progressive purification and abstention.
False gods are just fine for the soul-less and pseudo-souled. While it is not official doctrine, it is a general belief that those of "coarse demeanor" are soul-less, and those drawn to warfare without learning the ways of Divine magic at all are at best pseudo-souled.
When entering this realm, PCs will find it cordial to their beliefs but a little odd...
Presume a fairly theocratic set of countries or country. The major religion thereof recognizes the deities of the nearest PC "good guy" religion, but not in a way that most PCs would like. Essentially, they're Gnostics.
Their doctrine is that all of the "gods" of this world are merely lesser beings, trapped in and tied to a limited sphere of existence that includes the material world. They incorporate the PCs' religion(s) creation story(ies) thus:
Yes, the "gods" in question did "create" the world, but they did so after glimpsing, from far away, a distorted vision of the "real" reality, the truly spiritual reality. They populated it with soul-less beings, since these "gods" didn't know any better.
At some time after this, true souls became aware of this poor, crippled, half-universe. They were then induced to enter it by one or more of the following methods:
1. An evil spiritual being tricked or overpowered them.
2. They were forced in by the "massive suckage" of this fake universe. Substitute some other mystical gobbletigook for "massive suckage".
3. Even though they were true spiritual beings, they were not infallable, so they mistook the soul-less beings for entrapped spiritual beings and got themselves stuck in this fake universe trying to rescue them.
So, the current situation is that we have these true souls that are trapped in these icky flesh bodies. Unfortunately, simply dying won't free a soul, since it only enters another icky flesh body by being re-entombed and born. However, a great spiritual force of Wisdom sent forth Emanations to help. These Emanations are far more powerful than the hapless souls trapped, so they are not themselves trapped. The Emanations left very important knowledge as part of the rescue operation. This knowledge is the foundation of the religion.
1: The world is inherently evil/fake/icky and can never be fixed, no matter what.
2: The majority of "people" are soul-less entities.
3: Some people actualy have real souls.
4: Some people are intermediate, having pseudo-souls (the best that the false gods could do as a copy after seeing real souls).
5: The soul-less simply cease to exist when they die. They have no hope.
6: The ensouled are doomed to return to icky flesh bodies. They are likewise unaware of their miserable status.
7: The pseudo-souled are extinguished when they die--but they might have some hope
8: It is possible to tell if somebody is an awakened or partially awakened true soul but impossible to tell if somebody has no soul, has a pseudo-soul, or possesses a soul but it is ignorant.
9: The ultimate goal is to rescue all souls. At this time, the pseudo-souls will be able to "expand" and be permitted to occupy a pseudo-paradise (good enough for them, they wouldn't be able to tell it from a genuine paradise) when they die.
10: Eventually, all the pseudo-souls can also be sent to their pseudo-paradise, at which point the soul-less will no longer be kept back and will spontaneously destroy the fake universe (and themselves), erasing the error.
So, how does this translate to activity in a fantasy world?
This religion has determined that casting Divine Magic of 5th or higher level is proof that a being has a soul. Beings that cast Arcane Magic are either pseudo-souled or not yet sufficiently awakened. However, if one casts Divine Magic but not within the hierarchy of this religion (which accepts any Divine casters except for Druidic types), one has been led astray and must be set aright or "freed for a new cycle". Full enlightenment (and freedom) only occurs if one has never had sex, is able to cast Epic-level Divine magic (within the hierarchy, not as some worshipper of a false god), and starves oneself to death in an elaborate and lengthy ritual of progressive purification and abstention.
False gods are just fine for the soul-less and pseudo-souled. While it is not official doctrine, it is a general belief that those of "coarse demeanor" are soul-less, and those drawn to warfare without learning the ways of Divine magic at all are at best pseudo-souled.
When entering this realm, PCs will find it cordial to their beliefs but a little odd...