funniest multiclassing


log in or register to remove this ad

Varius said:
A halfling paladin/bard/cavelier riding a dire duck. nuff said...

*Now having heard everything, Henry promptly ties himself to a large rock and jumps off the Golden Gate Bridge.*
 


Actually, a bard/paladin works fine.

If a bard becomes lawful, he loses NOTHING. He just can't advance as a bard anymore.

So take Bard to 5th or 6th level, Atone, switch to Lawful, and Paladin the rest of the way.

A brd5/pal5 has:

Lore
Base saves of +5/+5/+5, before ability score bonuses or Divine Grace
Immunity to Fear
Ability to turn undead, although not hugely
2nd level Bard Spells
1st level Paladin Spells
Bardsongs (fewer times per day, but by buying Perform cross class, you can still get it up to the level to inspire greatness and such)

Bard/Paladin is GREAT. Charisma isn't a guilty pleasure anymore for the paladin -- it's direct benefit to bard spells, Diplomacy and similar skills, turning, AND saves. Huge.

-Tacky
 

Xarlen said:
Let's hear some kobold jokes. ;) But I'm all for kobolds.

Hehe. I keep trying to get him to actually write some, and he keeps teasing me, but he's busy/lazy. I'll let you know when he has some. :)
 

takyris said:
Actually, a bard/paladin works fine.

You bet. We have a Bard 1/Paladin 4 in my campaign, and he makes perfect sense.

Yes, this is the same campaign with the Rogue 1/Bard 2/Sorcerer 2/Cleric 1.

No, they aren't played by the same player.
 


Halfling Barbarian/Monk with the Mantis Leap Feat.....and oh yeah..and frothing at the mouth..

would that be a rabid halfling barbarian/monk with mantis leap?
 

Halfling Barbarian - "The Pinwheel of Death"

I've never been a big fan of halflings, but in the current campaign I'm running, one of the players went with the Halfling Barbarian (actually Bar-2, Ftr-2, Rogue-3, Shadowdancer-1) route and has made us rethink their effectiveness.

He has earned the nickname "The Pinwheel of Death" as with his high movement and Spring Attack (as well as an insane tumble skill), he lets the other PCs move into position, rolls in to flank the bad guys, and rolls out again--rinse and repeat. The strength penalty hurts (and against undead he's limited), but he offset that with weapon finesse and he usually gets in his flanking/sneak attack bonuses, plus he avoids a lot of damage by simple not being around to take it. He has become one of the most effective melee characters in the group (out of six characters), second only (possibly) to the resident tank. He just picked up the Shadowdancer level and I'm curious to see how that plays out as well.

Plus, there are few things funnier than hearing the halfling yell "I'M...SO...ANGRY!" and go beserk.

Now a halfling pure rogue--now there's a bizarre combination--ah, nevermind...

:)
 

My current character that I'm running in a Ravenloft campaign is a fighter/barbarian. Although it seems kind of weird having two fighting classes there is reason for it. My character suffered a trauma after losing his family to the horrors of the night. Traumatized by the event he lived alone in the wilderness for several years and learned to harness his pent up anger in the form of a powerful battlerage(hence the barbarian class). After coming back to civilization he trained formally with the local militia and gained levels in the fighter class.
 

Remove ads

Top