Funny in-game quotes

Recent one, big fight with some spellstiched and a jarilith. We win and are patching up post-fight.

Dwarven Cleric (cha 6): Alright girly, let's take a look at'cha. Where ya hurtin?

Human Spellsword(fem): Just this one, here *points out a 2hp injury*.

Dwf Clr: *looks at injury.. look at spellsword.. looks at injury again.. look back at spellsword* Nah, ya know what? I've got a better idea. How about I slap you around until you need a REAL heal.
 

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I'm in a game with this guy who ALWAYS seems to say or do the wrong thing. He's playing a theif, 1st level at that, and decides he wants to rob some nobleman watching the ring fights. Even better, was the fact that the nobleman was very large, most likely a fighter. So the halfling theif sneaks up trying to loosen the pouch under the man's cloak and fails HARDCORE. The guy grabs his arm and lifts him into the air:

Large Guy: "What are you doing!?!"
Stupid Player: "Oh, sorry. I though this was my cloak."

So now, not only is he stealing from the man, but he has accused the NOBLE of stealing HIS cloak. Needless to say, he still gets flak for this.



Same player, different game. He is playing a dwarven fighter, and the party comes across two elves fighting a T-Rex on a frozen tundra. The elves were jumping HIGH into the air (through magical means) and hurling spears at the beast. Each time they landed, they immediately took to the air again, avoiding the massive feet of the monster. As DM, I figured this was a pretty big hint to the players as how to slay this beast:

1st PC: "Ok, I cast fly and move over to help the elves"
2nd PC: "I take a perch on this mountian and fire arrows at it's head"
Stupid Player: "I take out my lance and CHARGE the beast"

Yeah, I was in shock. And so was he when the damn thing CRUSHED him about 12ft into the ground.
 

Rel said:
It was me. It was Rolemaster. It was a Rod of Firebolts, not Fireballs.

To make matters worse, the character was a Halfling.

They still kid me about that.

"That's a mighty impressive Rod you've got, for a Halfling."
Ah, details. It's the punchline I remember! That's a really funny story, BTW.
 

I've got a bunch.

This one just goes to show that you NEED to pay attention. :)
Player 1: "I'm going to put my hands on his shoulders."
Player 2: "How can you? I'm 20 feet tall."
Player 1: "You're a 20ft tall human?"
Player 2: "No, I'm in dragon form."
Player 1: "We're on a boat."
Player 2: "We're on a boat!?"


Player 1 shapeshifts from weretiger to human form and then gets clothed, right in front of Player 2.
Player 1: "You saw nothing."
Player 2: "Can I see nothing again?"


Masque of the Red Death game, after a run in with mummies.
"You're bad for mummies, and mummies are bad for you."


Player 1: "A true paladin practices humility."
Player 2: "Well I would if I was as ugly as you."


That zany Masque game again.
Player 1: "I was trying to save you."
Player 2: "You shoved me in a crate and threw me out of the train!"


"Damn you Thistlewhistleknot!"


Said by an orc on it's deathbed.
"All I wanted was to love!"


Player: "Whats his name?"
DM: "I don't know."
Player: "That's an unusual name."


This one's from a Jovian Chronicles game.

Player: "Is your wife... you know, alright?"
NPC: "What are you talking about?"
Player: "Well, you said your wife was retarded."
NPC: "I said she was retired you idiot!"
 

Party aproaches the city gates:

Guard is just closing the gates: Sorry, we're closed for the night, come tommorow
Paladin: [Rolls a d20 and says he's using diplomacy, rolls like an 18 and has a result of like 29, and waves his hand as if doing a jedi mind trick at the DM] Are you SURE we can't come in?
Guard: Yes. [Locks the gate]
Paladin: [BUT I ROLLED AN 18!]
DM: Yeah, but you're not a Jedi


Myself as a Half-Orc Barbarian: Ok, let me get this straight, the cloaker is ontop of me?
DM: Yes, you're engulfed
Myself: Ok, I start to chew on him
DM and everyone else: HHAHA WHAT?!
Myself: You know, I just start chewing my way out
DM: Um, ok I guess you can do that, do 1d3 plus half STR damage...
 
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Elven Patrol Captain: You have violated the laws of our land by coming here. You will be imprisoned, possibly executed.

Human NG Fighter/Rogue (Fellow PC): We had no idea that such a law was in place here.:(

Elven Patrol Captain: As you Humans are so fond of saying, "ignorance of the law is no excuse."

Human CG Rogue (Me): I've never said that.

Elven Patrol Captain looks at me long and hard...:mad:

Me: Well... I haven't.:D
 

I have a few...

1) We had a player who, when playing a rogue, would say "I stealth over to the orc." ???

2) The wizard casts a spell that is pivotal to the party stopping the monster. The DM consults the monster manual...slams the book shut, laughs evilly and says "It doesn't work!"

3) After a monster attacks one of the characters, the DM rolls the damage and then says "You get hit for 14 points of death!" Those death points'll get you every time.

4) In a V:TM game, my character was Tremere and belonged to what we later found out was a renegade Tremere group. The "real Tremere" of the city was hunting me, and managed to corner us in a highrise apartment building.

The leader of the hunters shouts "Give us the Tremere and we'll let the rest of you go!"

To which one of the party members shouts back "Are you going to treat him nice and give him snacks?"

[Edit]

5) Someone mentioned Star Wars...so I remembered in a Star Wars game I was running...one of the characters was a Wookie bounty hunter. He decided to use his claws to attack someone. I reminded him that most of the wookies (at least in the old West End Games version) are morally opposed to using their claws to hurt someone. The player said "I don't care, it's not like I'll see another wookie out here"...one of the other players pipes up at that moment, with "just then, the Wookie Fun Bus goes by."
 
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From my early early days of playing D&D (1981 I think). My bother's previous character was killed by a Trapper.

DM (me): You see a 20 by 20 room

Player (my brother): I'll flip a gold piece

DM: Nothing happens

Player: I'll flip two gold pieces

DM: Nothing happens

Player: Do I see any stalagtites, momigmites, or trappers?

DM: No, but you do see a Bugbear! Haaaa!

Player: OK, I'll kill it.

(battle is played out)

DM: OK, you killed it

Player: Any treasure?

DM: You don't see any

Player: I'll cut it open

DM: OK, you find 100 gold pieces!
 

I thought of a few:

1) In a Star Wars game, I was playing a bounty hunter. During a battle with stormtroopers, the jedi in the group cut the arm off one of the STs, but didn't want to kill him. However, the ST was moving towards the alarm console, and the jedi shouted to me "incapacitate him!" At which point I pulled out my blaster carbine and killed the ST. I caught hell for it later, but you should know better than to tell a bounty hunter to incapacitate someone during a fight.

2) In a 2E game, a rather thick guy made a gnome thief. We went to a weapons shop to purchase some more equipment and ammunition. The gnome player was acting really weird (snickering, scribbling something where none of us could see it), but at the time we didn't pay him much attention. Then he asked us "Is a halberd a good weapon?" When we told him it was, he giggled and went back to writing. A few moments later he hands the DM a note, and the DM gets a look of utter disbelief on his face, and asks the gnome "Are you sure you want to do this? That weapon is large, and I don't think it would fit." To which the gnome replied "Yeah, I'll just play it cool and move slowly." The DM informs us that we hear a scraping sound, and when we turn to locate the noise, we see the gnome moving slowly towards the door with a halberd stuck under his cloak, but with the pole dragging on the ground behind him! The shopkeeper immediately runs over and confronts the gnome for stealing his halberd, and when the gnome won't give it up, the shopkeep takes it away from him. The gnome then pulls a dagger, and the shopkeeper stabs at the gnome with the halberd, gets a crit, and kills him! I haven't laughed so hard in my life.

3) Once when I was DMing, the group arrived at the gates to a city around dusk. I told them that several "gate gaurds" were on duty, and they'd need to pass through the checkpoint. The party started looking nervous, and I had no idea why. When the paladin went to the gates, he paid the small fee to enter, then one of the guards offered to show the party to a good inn/tavern since he and his buddies were getting off duty in a few minutes. This made the group, and especially the paladin even more unconfortable. Finally, the guard puts his hand on the paladin's shoulder and says "Oh, I bet you're wanting to go to your house of worship first. I'll go with you- I haven't been to church in a while, and my nephew is an alter boy in your temple." The paladin screamed and ran through the gates into the city, followed by the rest of the group. I was thoroughly confused until the group told me that they had misunderstood what I had said at the beginning. They heard "gay gaurd" instead of "gate gaurd"! :D

4) This last one was an intentional set up by the party, but it was priceless. The same group from #3 above had attracted the attention of a duke's daughter, and she was bored with the noble life and wanted to become an adventurer. She also had a huge crush on the paladin, and he feared for his life if the duke found out that his daughter had been chasing him around town. What the group finally decided to do was to take her on a "real adventure" where she could actually see how they lived most of the time. The group made up a story about strange lights in the woods, farm animals disappearing, and ghostly noises, then told the girl that they were going to check out some rumors just a day away, and if she wanted to come, she was welcome to. She jumped at the chance, and once the group arrived at the spot, they proceeded to use illusions, misdirection, and antics to convince the girl they were all nuts, and that adventuring wasn't as exciting or romantic as she thought it would be. Highlights include:
A) a game of mumbley peg between the paladin and fighter in which they threw a dagger at each others heads and pretended to catch it in their teeth
B) an "ogre attack" (really an enlarged barbarian ally of the party) who ran into camp and grabbed one of the PCs and carried her off- then threw bloody bones back into the campsite a few minutes later- the other PCs had the attitude of "oh well, it happens"
C) the three strikes and you're out rule- if you make three mistakes (sleeping on gaurd duty, not reporting weird noises, etc), the group has to put you down since you are a liability
D) faerie magic- the girl had a spell cast on her that rooted her feet to the ground by an NPC druid ally who was pretending to be a forest faerie. The duke's daughter was then told the only way to get rid of the curse was "pigs, lots of pigs- because pigs are like faerie anti-magic". So they took the girl to a pigpen and had her sleep there the rest of the night so the pigs would absorb the faerie magic and she wouldn't carry a faerie curse.

Needless to say, after they got back to the city, the girl wanted nothing to do with them, but she also didn't mention it to her father because he would flip if he knew she ran away from the city. She still gives the group a wide berth even after 3 years, leaving the room hastily if they are around.
 

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