D&D 5E (2014) Future Non-Duplicate Books?


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I would second a book of organizations, even for FR. There have been books before on Harpers, Zhentarim, and a collection of other power brokers, but an updated one would be great for how events unfolded and new NPCs are filling their roles. House Draegloth was a upstart group when 2nd edition was ending and was building up its army of elves tainted with demon blood. Over 100 years later it could be a group to recon with.
 

Thinking on this and the comment in Volo's Guide to Monsters that they were holding back undead. A Volo's Guide to Undead would be weird but... a VanRichten's Guide to Undead would be cool. Similar to Volo but a focus on the assorted I have Undead creatures. Somewhat similar to Libris Mortis or Open Grave, but with a first person narration and focus on alternate powers, variants, lairs, and lore it might be different enough. And Ravenloft is already as setting that has been restablished.
 

Thinking on this and the comment in Volo's Guide to Monsters that they were holding back undead. A Volo's Guide to Undead would be weird but... a VanRichten's Guide to Undead would be cool. Similar to Volo but a focus on the assorted I have Undead creatures. Somewhat similar to Libris Mortis or Open Grave, but with a first person narration and focus on alternate powers, variants, lairs, and lore it might be different enough. And Ravenloft is already as setting that has been restablished.


VanRichtens Guide to the World of Shadow: part Ravenloft gazeeter, part Shadowfell sourcebook, PC options and a load of undead monsters detailed?

Yes, please!

It strikes me that liches, mummies, vampires, shades and such would make good candidates for the sort of deep dive explorations done in Volos guide...
 

I thought the idea of this thread was to come up with NEW ideas, not how to re-present what has been done before.


Not really; the idea is, what sort of book would fall under the rubrics [MENTION=5788]me[/MENTION]arla has discussed for not doing what has been done before, in the same way that Volos Guide or SCAG do? Clearly, those books are very much in line with what has been in books of past editions, but with an attempt to shake it up somewhat.
 

I loved the new magic items in Volo's Guide, but there weren't nearly enough. If they decided to "repeat" Volo's Guide, but wanted to change things up a bit, I would suggest dropping the playable races section and adding 10-12 pages of new magic items instead.
 


I loved the new magic items in Volo's Guide, but there weren't nearly enough. If they decided to "repeat" Volo's Guide, but wanted to change things up a bit, I would suggest dropping the playable races section and adding 10-12 pages of new magic items instead.


I could see that for Dragons, perhaps...
 



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