FuturePSI - the new psionics in town

Points taken. I'll follow your advice for Breaking via Telekinesis. I still have more Enhance Self talents to work out, so hopefully in a few days I'll have some intermediary powers to help balance these out.
 

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Here's my contribution. Tear it apart people! :D

Repulsion Field
Psikinesis (INT)
Manifestation Time: Movement Action
Effect Time: Concentration
Rest Time: As Effect Time
The character has the ability to use his mind to repel matter. This ability is only limited by the imagination of the character, from blocking off passageways to sealing up leaks and even to supporting a falling wall. To manifest a field the character must make a Concentration check against a DC of 20. This will manifest a single 5ft x 5ft square at the place of the characters choosing as long as it remains in the character's line of sight. The character can also manifest a larger field by adding +5 to the Con DC for every additional 5 ft square that is added to the area of the field.

The amount of weight that a character can support with a Repulsion Field is determined the same way as the normal carrying capacity for a character is, but using the character's Intelligence score instead of Strength score. Supporting a Light load is a free action, supporting a Medium load is a movement action, supporting a Heavy load is an attack action. Supporting a load up to five times the character's maximum load is a full-round action. Objects weighting more than the character has chosen to support in that round take 1 round to pass through the Repulsion Field. A creature attempting to pass through a Repulsion Field counts as weighting the amount that they can push or drag, or their normal weight, whichever is higher

The rest time equals the number of rounds that the Talent was being successfully manifested and begins as soon as the character stops manifesting.
Prerequisites: Telekinetic Ability

Psionic Shield
Psikinesis (INT)
Manifestation Time: Move Action
Effect Time: Concentration
Rest Time: 1 round + half of the time spent concentrating.
The character is able to manifest a field that repulses matter in front of his body. This grants him a defense bonus of +2 against both melee and ranged attacks.
Prerequisites: Telekinetic Ability, Repulsive Field

Improved Psionic Shield
Psikinesis (INT)
You are able to manifest a larger Psionic Shield, which grants to a defense bonus of +2.
Normal: Your shield only grants a +2 bonus to Defense.
Prerequisite: Telekinetic Ability, Repulsive Field, Psionic Shield

Greater Psionic Shield
Psikinesis (INT)
You can now manifest a much larger Psionic Shield than you were able to before. The Defense bonus granted by this shield is raised to +6.
Normal: Your shield only grants a +6 bonus to Defense.
Prerequisite: Telekinetic Ability, Repulsive Field, Improved Psionic Shield

Split Shield
Psikinesis (INT)
You are able to split your Shield’s Defense bonus in half and protect one other creature with the other half of the shield.
Normal: You may only protect yourself with your psionic shield.
Prerequisite: Telekinetic Ability, Repulsive Field, Concentration +4 ranks.

Note: The PsiTalent Mirage was pulled for some MAJOR mechanic overhauls. It will return at a later time.
 
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Nice idea on the Repulsion Field (repulsive for some reason equals hideous in my mind, even though I know that it isn't the same in all cases). I'd make the Concentration DC just 20 for a 5ft. square, and +5 for each square beyond that. Being able to create an impassable square isn't really that powerful, especially since you can't move it. This makes it only really useful in holding a doorway, or something similar.
Then I'd tie the action required to maintain the field on the load being supported, and loads that one can support determined by the Carrying capacity a character has, but based on Int instead. I.e.: "The amount of weight that a character can support with a Repulsion Field is determined the same way as the normal carrying capacity for a character is, but using the character's Intelligence score instead of Strength score. Supporting a Light load is a free action, supporting a Medium load is a movement action, supporting a Heavy load is an attack action. Supporting a load up to five times the character's maximum load is a full-round action. Objects weighting more than the character has chosen to support in that round take 1 round to pass through the Repulsion Field." I'd also add the following "A creature attempting to pass through a Repulsion Field counts as weighting the amount that they can push or drag, or their normal weight, whichever is higher".

Psionic Shield (and the improved versions accordingly) I'd drop to +2 bonus and remove the Concentration check altogether. Easier to keep track of when you don't have to roll additional dice each round. This would, naturally, make Advanced Split Shield an unnecessary Talent.

Mirage I'd make a Will save on the target's part instead of a Concentration check on the character's part. Just little semantics, but I see telepathic abilities that always succeed, but sometimes the recipient fights it off. Should Mirage require Telepathic Ability and Invading Telepathy as prerequisites? Talented Telepathy before being able to affect more than one target?
 

Done and done, thanks for the feedback. As you can see I've not worked a whole lot with d20 mechanics so this is good for me.

I did want to point out that I didn't change Mirage from a Con check to a Will Save of the targets part simply because it doesn't fit my view of how this Talent works.

In my view, it is up to the psion using the Talent to create a convincing illusion that the target will accept as being reality. I had the targets Will bonus added into the Con DC to signify the targets latent ability to see through an illusion for what it is.
 

True, but it's also for ease of bookkeeping. It's a lot easier to record a static DC on the character sheet and then apply modifiers to the save, than it is to count the Concentration DC for each creature affected.
But if you think keeping a skill check is what fits it the best, then I'd suggest that you don't shorten Concentration to Con, since that is the short for Constitution. And if a skill is required, wouldn't Craft (Visual) be a much better choice for creating illusions?
 

BUMP! And additions

I haven't updated in a while, and I apologize. Here's a new school of psionics for FuturePSI to explore. I have far more talents to add here. Later I'll be making a full update of all existing PsiTalents, including Dalamar's and Night_Watchman's, and adding in the psionic classes. Maybe even some metapsionic feats, if I get lucky.

Enjoy.

CyberPsi

Unlike other avenues of psionics, this school is relatively new. CyberPsi powers heighten human interaction with technology.

INTERFACE
CyberPsi (Int)
Manifestation Time:
Full-round action
Effect Time: Concentration
Rest Time: As Effect Time
With this power, you may directly link your mind to an active computer. You must be able to make physical contact with one of the computer. If the computer has a wireless form of access (like a wireless netoworking card or an IR port) you may access the computer as long as you are within the device’s operational range and within your power range (10ft per point of Intelligence modifier). Manifesting and maintaining this power requires a simple Concentration check (DC 10; you may take 10 on this check) so long as you are without distraction. If successful, you may use your Computer Use check on the computer as normal. Essentially, you are able to mentally interface with the computer.
Note: This power can be used to interface with any device containing a computer, including mecha, cybernetic attachments, futuristic household devices, certain future weapons, robots, and more. Any device with a computer processor may be interfaced with, but in many cases, you may be able to do little else to affect the computer’s programming. Items such as a cybernetic limb or a robot’s positronic brain have no basis for being affected by a simple Computer Use check, as most of their programming is in a proprietary language and/or hard-wired into the hardware. Use GM’s discretion to determine what this power may be used to affect.


WIRELESS MIND
CyberPsi (Int)

You are no longer limited by physical contact when using your Interface PsiTalent. You may interface with any computer within your power range, without having to make physical contact and regardless of whether it has a wireless connection or not.
Prerequisites: Interface


DATASENSE
CyberPsi (Int)
Manifestation Time:
Move Action
Effect Time: Concentration
Rest Time: As Effect Time
You can “see” data as though it were a physical thing. When this power is manifested, any source storing, transmitting, or processing data is illuminated. You can also comprehend the flow of data through, from, or to the object. For example, looking at a desktop computer would reveal the data stored in its hard drive, whereas activating Datasense near a wireless network would reveal the data travelling through the air. The effectiveness of this power depends on how long you concentrate on a single area.

1st Round – presence of data
2nd Round – direction of data flow
3rd Round – amount of data (size)

This power does not allow you to determine the contents of the data.
Prerequisites: Computer Use 4 ranks


DATASIGHT
CyberPsi (Int)

You now have the ability to “read” data that you see through Datasense. After observing an area for three rounds, you are able to discern the contents of the data before you at a rate of one megabyte per point of Intelligence modifier per round by maintaining your concentration.
Prerequisites: Datasense, Computer Use 6 ranks



More to come, I promise.
 
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Well a question. sorry if i look dumb, but something escapes me: how all those talents work? Is there a psionic point system, non-lethal damage, or else for using these abilities? What is the dice rolled, I mean: a d20 + what?

Otherwise, a downloadable document of it all would be great. Thanks.
 

Turanil, the basics of the FuturePSI system are explained at the beginning of this thread. As for something downloadable, I'm working on it.
 

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