Li Shenron
Legend
It's a good idea if you have lax players who count too much on getting healed and you want to keep them more active to avoid getting hit.
I'm not a super fan of the specific exhaustion levels in 5e, and even less the proposed ones for 1D&D, but each DM could decide whether to use one of the official versions or make up their own.
I'm not a super fan of the specific exhaustion levels in 5e, and even less the proposed ones for 1D&D, but each DM could decide whether to use one of the official versions or make up their own.
Diff'rent strokes and all that, some gaming groups would consider having to rest for more than a single long rest a positive thing. There's been some criticism of the almost "full reset" from long rest since always.Also, exhaustion would probably need to be fully removed on long rests, to avoid the old annoying "we have to rest one week at the inn" trope.