codewarriorpro
First Post
-Base Creature is Great Wrym Force Dragon
-Change Sorcerer Caster Level of 36 to Psion caster level 60.
-Changed Increased Spell Capacity Feat for every 3 caster levels above 20 to any epic feat
-Removed Dragon's SR, Fear DC, Spell-like abilities, DR
-Assume Forgotten Realms stance on magic effects psionics and vice versa.
Using DiceFreaks Deity Generation:
http://community.dicefreaks.com/index.php?name=PNphpBB2&file=viewtopic&t=1258
Galaderos
Lord of All Psionics, Archpsion of the Deities, Master Shaper of Force Constructs
Greater Deity
Symbol: Force Dragon
Home Plane: The Outlands
Alignment: Neutral Good
Portfolio: Psionics, psionic powers, psionic knowledge
Worshipers: Psions, Psionic Warriors, Wilders, Psionic Creatures, Force Dragons
Cleric Alignment: CG, LG, NG
Domains: Magic, Knowledge, Force
Favored Weapon: Claw
Galaderos
Type: Colossal+ Dragon (Force)
Divine Rank: 18
Hit Dice: 75d12+1,875 (2,775)
Initiative: +4 (+4 Improved Initiative)
Speed: 180 ft (36 squares), fly 360 ft (72 squares), clumsy
Armor Class: 153 (+18 divine, -8 size, +33 natural, +100 deflection*), touch 120, flat-footed 153 *Force Natural Armor SDA
Base Attack/Grapple: +75/+123
Attack*: Bite +149 melee (8d6+4d6+32), or spell melee touch +149, melee ranged +93 *Always receives a 20 on attack rolls; roll die to check for critical hit.
Full Attack: Bite +149 (8d6+4d6*+32), 2 claw +144 (4d8+4d6*+16), 2 wings +144 (4d6+4d6*+16), tail slap +144 (4d8+4d6*+48) or by spell. *Greater Psionic Fist Feat + Divine Psionic Focus SDA
Space/Reach: 30 ft / 20 ft
Special Attacks: breath weapons, crush, tail sweep, domain powers, salient divine abilities, spell-like abilities, powers
Special Qualities: divine immunities, DR 30/epic and cold iron, spontaneous casting of divine and arcane spells, understand, speak, and read all languages and speak directly to all beings within 18 miles, remote communication, godly realm (100 miles outer plane, 1800 ft material plane), greater teleport at will, plane shift at will, SR 87, divine aura (18 miles, DC 54),
Saves: Fort +82, Ref +57, Will +83
Abilities: Str 75, Dex 10, Con 61, Int 62, Wis 63, Cha 62.
Skills*: Appraise +123, Autohypnosis +123, Bluff +70, Concentration +122, Craft (alchemy, armorsmithing, bookbinding, gemcutting, painting, weaponsmithing)+123, Diplomacy +123, Escape Artist +57, Gather Information +70, Heal +70, Hide +97, Intimidate +123, Jump +129, Knowledge (psionics) +160, Knowledge (arcane, dragon kind, history, nature, religion, the planes) +123 , Listen +123, Perform +123, Psicraft +160, Search +123, Sense Motive +123, Spellcraft +123, Spot +123 *Always receive a 20 on checks
Feats (24): Cleave, Combat Casting, Craft Cognizance Crystal, Craft Dorje, Craft Psicrown, Craft Psionic Arms and Armor, Craft Universal Item, Delay Power, Draconic Knowledge, Extend Power, Flyby Attack, Great Cleave, Hover, Imprint Stone, Improved Initiative, Persistent Power, Power Attack, Psionic Energy Manipulation, Psionic Fist, Psionic Meditation, Quicken Power, Scribe Tattoo, Twin Power, Unavoidable Strike, Wingover
Epic Feats (16): Enhance Spell (x5), Epic Skill Focus(Psicraft), Epic Skill Focus(Knowledge[Psionics]), Epic Spell Penetration , Epic Spellcasting, Improved Combat Casting, Intensify Spell, Multispell (x5)
Environment: The Outlands
Organization: Unique
Challenge Rating: TBD
Treasure: TBD
Alignment: Neutral Good
Advancement: --
Combat:
Galaderos' weapons count as adamantine, cold iron, epic, good, and silver for the purposes of penetrating damage reduction. All spell, spell-like abilities and power effects with the Force descriptor provide no protection against his attacks.
SPECIAL ABILITIES:
Breath Weapon (Su): Cone of force, 80 ft. range, 120d12 damage (Ref half DC 116). Galaderos can quicken his breath weapon each round with no need for rest.
Crush (Ex): This special attack allows Galaderos to land on opponents as a standard action, using his whole body to crush them, when flying or jumping. Crush attacks are effective only against opponents of Huge size or smaller (though he can attempt normal overrun or grapple attacks against larger opponents). A crush attack affects as many creatures as can fit under Galaderos' body. Creatures in the affected area must succeed on a Reflex save (DC 116) or be pinned, automatically taking bludgeoning damage during the next round unless Galaderos moves off them. If Galaderos chooses to maintain the pin, treat it as a normal grapple attack. Pinned opponents take damage from the crush each round if they don't escape. A crush attack deals 8d6+4d6+48 damage.
Displacement (Su): The force surrounding Galaderos' body distorts the light around it so that it is hard to discern his exact location, giving him the benefit of the displacement spell (50% miss chance).
Immune to Force (Ex): A Galaderos cannot be harmed by any force effect, including magic missiles, explosive runes, mage's sword, the sphere spells, or any other spell or power effect with the Force descriptor. He can move freely through barriers made of force, such as a wall of force.
Invisibility (Su): Galaderos is a creature of pure force, and is completely invisible (as though protected by greater invisibility). A creature that can see invisible creatures must still contend with his displacement ability.
Tail Sweep (Ex): This special attack allows Galaderos to sweep with his tail as a standard action. The sweep affects a half-circle with a radius of 40 feet, extending from an intersection on the edge of the dragon's space in any direction. Creatures within the swept area are affected if they are large size or smaller. A tail sweep automatically deals 4d6+4d6+48 damage. Affected creatures can attempt Reflex saves to take half damage (DC 116).
- Divine Immunities: ability damage, ability drain, banishment, cold, death effects, disease, disintegration, electricity, energy drain, fire, imprisonment, mind-affecting effects, paralysis, poison, sleep, stunning, transmutation, and turning
- Salient Divine Abilities: Absorb Psionics*, Annihilating Strike, Area Divine Shield, Control Creatures, Craft Artifact, Create Greater Object, Create Object, Divine Blast, Divine Breath Weapon*, Divine Creation, Divine Force Constructs*, Divine Psionic Focus*, Divine Shield, Divine Skill Focus(psicraft), Divine Skill Focus(Knowledge[psionics]), Divine Spell casting, Create Force Constructs*, Force Natural Armor*, Create Greater Force Constructs*, Mass Divine Blast, Psionic Mastery*, See Psionics *(unique SDA)
- Alter Reality: Galaderos can use the wish spell with regard to his portfolio, save for the replication of his spells. This ability costs Galaderos no XP, and requires a standard action to implement. Galaderos adds his intelligence modifier to determine power DC and his strength modifier to determine attack rolls. Also up to 18/times per day Galaderos can receive his charisma modifier to his caster level and damage rolls.
- Domain Powers: Use scrolls, wands, and other devices with spell completion or spell trigger activation as a 30- level wizard. Cast divination spells at +1 caster level. Once a day re-roll any damage roll (for a weapon, a spell, or ability) and take the better of the two rolls.
- Spell-Like Abilities: Galaderos uses these abilities as a 93-level caster, except for divination spells which he casts as a 94-level caster. The save DC are 64+spell level. Annihilation, Antimagic Field, Blast of Force, Clairaudience/Clairvoyance, Detect Secret Doors, Detect Thoughts, Discern Location, Dispel Magic, Divination, Find the Path, Forecage, Foresight, Identify, Imbue with Spell Ability, Legend Lore, Mage Armor, Mage's Disjunction, Magic Aura, Magic Missile, Otiluke's Resilient Sphere, Otiluke's Telekinetic Sphere, Protection from Spells, Repulsion, Spell Resistance, Spell Turning, True Seeing, Wall of Force
-Psion Powers : Manifest powers as a 60th level Psion (Power Points 3074, Power point limit per power 60, DC =62+level of power). Galaderos can cast cleric spells and those for the Law, Luck, and Good domains as psionic powers. Galaderos knows all psionic powers.
Epic Powers a Day: 16
Epic Divine Spells a Day: 12
[Galaderos' power points were calculated as: 343 (base) + 740 (bonus pp from INT mod) + 1951 (deriving pp from the divine spellcasting table in the DDG). ]
UNIQUE SALIENT DIVINE ABILITES
Divine Breath Weapon : Galaderos' breath weapon is quickened and no longer needs time to recharge. Also his breath weapon hit dice is doubled and save DC increases by 44 (DvR + Cha mod).
Force Natural Armor : Galaderos is protected by a shield of force that provides a deflection bonus to his AC. The deflection bonus is equal to his dragon natural armor bonus (+74) plus his divine deflection bonus (+26).
Absorb Psionics : Galaderos can absorb incoming powers or psi-like abilities as if he was a rod of absorption he can use these absorbed powers to either replenish his own used power points (an absorbed power refills the same amount of power points as it cost to cast) or to heal himself. (Each power point heals 1d6 hp). He has no maximum on the amount of power he can absorb each round. He can also absorb the power from any item or the effects generated from it. (This SDA is an adaptation of Mystra's Absorb Magic SDA written by TheBlackHandofBane).
Divine Psionic Focus : Galaderos can expend his psionic focus an unlimited number of times every round. However, he cannot exceed the power point limit set by his manifester level.
Psionic Mastery : Galaderos can manifest any psionic power provided his intelligence is high enough. He also has the ability to create new psionic powers as desired.
Create Force Constructs: 29 (3 + Cha mod) times a day Galaderos can create 10 9th level Astral Constructs made out of force instead of ectoplasm. Constructs have maximum hit points and have 5 more abilities from the C menu. DR changes to 20/epic and adamantine and AC gains a +18 deflection bonus. Also the constructs are immune to force effects.
Greater Force Constructs : 29 (3 + Cha mod) times a day Galaderos can create 5 Adult Force Dragons with maximum hit points.
Divine Force Constructs : 29 (3 + Cha mod) times a day Galaderos can create 5 Great Wrym Force Dragons with maximum hit points.
Divine Force Powers : All of Galaderos' spell, powers, and spell-like abilities with the Force descriptor are permanent (as long as their duration isn't instantaneous) and are quickened, intensified, enlarged, and widened with no extra cost to power points.
Other Divine Powers -
As a greater deity, Galaderos automatically receives the best possible result on any die roll he makes (including attack rolls, damage, checks, and saves). He is immortal.
- Senses: Galaderos can see (using normal vision or darkvision), hear, touch, and smell at a distance of eighteen miles. In addition, he has blindsight to a range of 18 miles and can see invisible and ethereal creatures within 1,600 feet (as a see invisibility spell that is constantly active). As a standard action, he can perceive anything within eighteen miles of his worshipers, holy sites, objects, or any location where one of his titles or name was spoken in the last hour. He can extend his senses to up to twenty locations at once. He can block the sensing power of deities of his rank or lower at up to two remote locations at once for 18 hours.
- Portfolio Sense: Galaderos senses all psionic use (power casting, item use, psi-like ability use, or magic item creation) 18 weeks before it happens and retains the sensation for 18 weeks after the even occurs. He has a similar ability to sense the discovery, recording, or sharing of any power or bit of psionic knowledge. He likewise senses anything that effects the welfare of force dragons.
- Automatic Actions: Galaderos can use any of his Craft, Knowledge, or Psicraft skills as a free action if the DC for the task is 30 or lower. He can perform up to twenty such free actions each round.
- Create Magic Items: Galaderos can create any kind of magic item.
-Change Sorcerer Caster Level of 36 to Psion caster level 60.
-Changed Increased Spell Capacity Feat for every 3 caster levels above 20 to any epic feat
-Removed Dragon's SR, Fear DC, Spell-like abilities, DR
-Assume Forgotten Realms stance on magic effects psionics and vice versa.
Using DiceFreaks Deity Generation:
http://community.dicefreaks.com/index.php?name=PNphpBB2&file=viewtopic&t=1258
Galaderos
Lord of All Psionics, Archpsion of the Deities, Master Shaper of Force Constructs
Greater Deity
Symbol: Force Dragon
Home Plane: The Outlands
Alignment: Neutral Good
Portfolio: Psionics, psionic powers, psionic knowledge
Worshipers: Psions, Psionic Warriors, Wilders, Psionic Creatures, Force Dragons
Cleric Alignment: CG, LG, NG
Domains: Magic, Knowledge, Force
Favored Weapon: Claw
Galaderos
Type: Colossal+ Dragon (Force)
Divine Rank: 18
Hit Dice: 75d12+1,875 (2,775)
Initiative: +4 (+4 Improved Initiative)
Speed: 180 ft (36 squares), fly 360 ft (72 squares), clumsy
Armor Class: 153 (+18 divine, -8 size, +33 natural, +100 deflection*), touch 120, flat-footed 153 *Force Natural Armor SDA
Base Attack/Grapple: +75/+123
Attack*: Bite +149 melee (8d6+4d6+32), or spell melee touch +149, melee ranged +93 *Always receives a 20 on attack rolls; roll die to check for critical hit.
Full Attack: Bite +149 (8d6+4d6*+32), 2 claw +144 (4d8+4d6*+16), 2 wings +144 (4d6+4d6*+16), tail slap +144 (4d8+4d6*+48) or by spell. *Greater Psionic Fist Feat + Divine Psionic Focus SDA
Space/Reach: 30 ft / 20 ft
Special Attacks: breath weapons, crush, tail sweep, domain powers, salient divine abilities, spell-like abilities, powers
Special Qualities: divine immunities, DR 30/epic and cold iron, spontaneous casting of divine and arcane spells, understand, speak, and read all languages and speak directly to all beings within 18 miles, remote communication, godly realm (100 miles outer plane, 1800 ft material plane), greater teleport at will, plane shift at will, SR 87, divine aura (18 miles, DC 54),
Saves: Fort +82, Ref +57, Will +83
Abilities: Str 75, Dex 10, Con 61, Int 62, Wis 63, Cha 62.
Skills*: Appraise +123, Autohypnosis +123, Bluff +70, Concentration +122, Craft (alchemy, armorsmithing, bookbinding, gemcutting, painting, weaponsmithing)+123, Diplomacy +123, Escape Artist +57, Gather Information +70, Heal +70, Hide +97, Intimidate +123, Jump +129, Knowledge (psionics) +160, Knowledge (arcane, dragon kind, history, nature, religion, the planes) +123 , Listen +123, Perform +123, Psicraft +160, Search +123, Sense Motive +123, Spellcraft +123, Spot +123 *Always receive a 20 on checks
Feats (24): Cleave, Combat Casting, Craft Cognizance Crystal, Craft Dorje, Craft Psicrown, Craft Psionic Arms and Armor, Craft Universal Item, Delay Power, Draconic Knowledge, Extend Power, Flyby Attack, Great Cleave, Hover, Imprint Stone, Improved Initiative, Persistent Power, Power Attack, Psionic Energy Manipulation, Psionic Fist, Psionic Meditation, Quicken Power, Scribe Tattoo, Twin Power, Unavoidable Strike, Wingover
Epic Feats (16): Enhance Spell (x5), Epic Skill Focus(Psicraft), Epic Skill Focus(Knowledge[Psionics]), Epic Spell Penetration , Epic Spellcasting, Improved Combat Casting, Intensify Spell, Multispell (x5)
Environment: The Outlands
Organization: Unique
Challenge Rating: TBD
Treasure: TBD
Alignment: Neutral Good
Advancement: --
Combat:
Galaderos' weapons count as adamantine, cold iron, epic, good, and silver for the purposes of penetrating damage reduction. All spell, spell-like abilities and power effects with the Force descriptor provide no protection against his attacks.
SPECIAL ABILITIES:
Breath Weapon (Su): Cone of force, 80 ft. range, 120d12 damage (Ref half DC 116). Galaderos can quicken his breath weapon each round with no need for rest.
Crush (Ex): This special attack allows Galaderos to land on opponents as a standard action, using his whole body to crush them, when flying or jumping. Crush attacks are effective only against opponents of Huge size or smaller (though he can attempt normal overrun or grapple attacks against larger opponents). A crush attack affects as many creatures as can fit under Galaderos' body. Creatures in the affected area must succeed on a Reflex save (DC 116) or be pinned, automatically taking bludgeoning damage during the next round unless Galaderos moves off them. If Galaderos chooses to maintain the pin, treat it as a normal grapple attack. Pinned opponents take damage from the crush each round if they don't escape. A crush attack deals 8d6+4d6+48 damage.
Displacement (Su): The force surrounding Galaderos' body distorts the light around it so that it is hard to discern his exact location, giving him the benefit of the displacement spell (50% miss chance).
Immune to Force (Ex): A Galaderos cannot be harmed by any force effect, including magic missiles, explosive runes, mage's sword, the sphere spells, or any other spell or power effect with the Force descriptor. He can move freely through barriers made of force, such as a wall of force.
Invisibility (Su): Galaderos is a creature of pure force, and is completely invisible (as though protected by greater invisibility). A creature that can see invisible creatures must still contend with his displacement ability.
Tail Sweep (Ex): This special attack allows Galaderos to sweep with his tail as a standard action. The sweep affects a half-circle with a radius of 40 feet, extending from an intersection on the edge of the dragon's space in any direction. Creatures within the swept area are affected if they are large size or smaller. A tail sweep automatically deals 4d6+4d6+48 damage. Affected creatures can attempt Reflex saves to take half damage (DC 116).
- Divine Immunities: ability damage, ability drain, banishment, cold, death effects, disease, disintegration, electricity, energy drain, fire, imprisonment, mind-affecting effects, paralysis, poison, sleep, stunning, transmutation, and turning
- Salient Divine Abilities: Absorb Psionics*, Annihilating Strike, Area Divine Shield, Control Creatures, Craft Artifact, Create Greater Object, Create Object, Divine Blast, Divine Breath Weapon*, Divine Creation, Divine Force Constructs*, Divine Psionic Focus*, Divine Shield, Divine Skill Focus(psicraft), Divine Skill Focus(Knowledge[psionics]), Divine Spell casting, Create Force Constructs*, Force Natural Armor*, Create Greater Force Constructs*, Mass Divine Blast, Psionic Mastery*, See Psionics *(unique SDA)
- Alter Reality: Galaderos can use the wish spell with regard to his portfolio, save for the replication of his spells. This ability costs Galaderos no XP, and requires a standard action to implement. Galaderos adds his intelligence modifier to determine power DC and his strength modifier to determine attack rolls. Also up to 18/times per day Galaderos can receive his charisma modifier to his caster level and damage rolls.
- Domain Powers: Use scrolls, wands, and other devices with spell completion or spell trigger activation as a 30- level wizard. Cast divination spells at +1 caster level. Once a day re-roll any damage roll (for a weapon, a spell, or ability) and take the better of the two rolls.
- Spell-Like Abilities: Galaderos uses these abilities as a 93-level caster, except for divination spells which he casts as a 94-level caster. The save DC are 64+spell level. Annihilation, Antimagic Field, Blast of Force, Clairaudience/Clairvoyance, Detect Secret Doors, Detect Thoughts, Discern Location, Dispel Magic, Divination, Find the Path, Forecage, Foresight, Identify, Imbue with Spell Ability, Legend Lore, Mage Armor, Mage's Disjunction, Magic Aura, Magic Missile, Otiluke's Resilient Sphere, Otiluke's Telekinetic Sphere, Protection from Spells, Repulsion, Spell Resistance, Spell Turning, True Seeing, Wall of Force
-Psion Powers : Manifest powers as a 60th level Psion (Power Points 3074, Power point limit per power 60, DC =62+level of power). Galaderos can cast cleric spells and those for the Law, Luck, and Good domains as psionic powers. Galaderos knows all psionic powers.
Epic Powers a Day: 16
Epic Divine Spells a Day: 12
[Galaderos' power points were calculated as: 343 (base) + 740 (bonus pp from INT mod) + 1951 (deriving pp from the divine spellcasting table in the DDG). ]
UNIQUE SALIENT DIVINE ABILITES
Divine Breath Weapon : Galaderos' breath weapon is quickened and no longer needs time to recharge. Also his breath weapon hit dice is doubled and save DC increases by 44 (DvR + Cha mod).
Force Natural Armor : Galaderos is protected by a shield of force that provides a deflection bonus to his AC. The deflection bonus is equal to his dragon natural armor bonus (+74) plus his divine deflection bonus (+26).
Absorb Psionics : Galaderos can absorb incoming powers or psi-like abilities as if he was a rod of absorption he can use these absorbed powers to either replenish his own used power points (an absorbed power refills the same amount of power points as it cost to cast) or to heal himself. (Each power point heals 1d6 hp). He has no maximum on the amount of power he can absorb each round. He can also absorb the power from any item or the effects generated from it. (This SDA is an adaptation of Mystra's Absorb Magic SDA written by TheBlackHandofBane).
Divine Psionic Focus : Galaderos can expend his psionic focus an unlimited number of times every round. However, he cannot exceed the power point limit set by his manifester level.
Psionic Mastery : Galaderos can manifest any psionic power provided his intelligence is high enough. He also has the ability to create new psionic powers as desired.
Create Force Constructs: 29 (3 + Cha mod) times a day Galaderos can create 10 9th level Astral Constructs made out of force instead of ectoplasm. Constructs have maximum hit points and have 5 more abilities from the C menu. DR changes to 20/epic and adamantine and AC gains a +18 deflection bonus. Also the constructs are immune to force effects.
Greater Force Constructs : 29 (3 + Cha mod) times a day Galaderos can create 5 Adult Force Dragons with maximum hit points.
Divine Force Constructs : 29 (3 + Cha mod) times a day Galaderos can create 5 Great Wrym Force Dragons with maximum hit points.
Divine Force Powers : All of Galaderos' spell, powers, and spell-like abilities with the Force descriptor are permanent (as long as their duration isn't instantaneous) and are quickened, intensified, enlarged, and widened with no extra cost to power points.
Other Divine Powers -
As a greater deity, Galaderos automatically receives the best possible result on any die roll he makes (including attack rolls, damage, checks, and saves). He is immortal.
- Senses: Galaderos can see (using normal vision or darkvision), hear, touch, and smell at a distance of eighteen miles. In addition, he has blindsight to a range of 18 miles and can see invisible and ethereal creatures within 1,600 feet (as a see invisibility spell that is constantly active). As a standard action, he can perceive anything within eighteen miles of his worshipers, holy sites, objects, or any location where one of his titles or name was spoken in the last hour. He can extend his senses to up to twenty locations at once. He can block the sensing power of deities of his rank or lower at up to two remote locations at once for 18 hours.
- Portfolio Sense: Galaderos senses all psionic use (power casting, item use, psi-like ability use, or magic item creation) 18 weeks before it happens and retains the sensation for 18 weeks after the even occurs. He has a similar ability to sense the discovery, recording, or sharing of any power or bit of psionic knowledge. He likewise senses anything that effects the welfare of force dragons.
- Automatic Actions: Galaderos can use any of his Craft, Knowledge, or Psicraft skills as a free action if the DC for the task is 30 or lower. He can perform up to twenty such free actions each round.
- Create Magic Items: Galaderos can create any kind of magic item.
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