Jefe Bergenstein
Legend
el-remmen said:I am so confused by the ability scores!
The formula appears to be the base ability bonus is the same as 3e, but you add half the level to the mod. So a 10th level fighter with a 18 strength would have a +9.
My only concern is what appears to be a near complete reduction in skill points. That and being poisoned. It seems odd that you can "dodge" or roll with being poisoned (ie, hp damage). I thought 3e poisons were the first edition that got it right.