The first step in design is that of the individual's perspective. This means that you have to make a system that will provide the things that you want each player to be able to track. The second step is that of the gametable perspective. This means to structure only what should have to be tracked regarding the common or shared environment. The third and final step is to elaborate the product of the first step so to produce the structure of the second step. This one will be the final product of your design.
This is the way I see as the most appropriate one for best results regarding the quality of the game.
So, what about you?
This is the way I see as the most appropriate one for best results regarding the quality of the game.
So, what about you?