Mercurius
Legend
In the Leveling Up Sweet Spot thread I was talking about how by necessity of time prep (or lack thereof), I tend to run a much more combat-focused game than I would prefer, which got me thinking about combat frequency as well as session length and other such details. Which gave me the idea for this two-part thread: One, I'm providing a template below about your session frequency, duration, time, etc. Two, I'm curious about the amount of time you spend on combat in an average game session. I know that each session is different, but what's the average? Try to quantify it by percent of the total game session.
Try to follow the format below with any additional commentary underneath it; I'll use myself as an example:
D&D Edition: 4E
Game Frequency: Every other week.
Session Time: Arrival time is by 8pm, with starting time around 8:30pm and ending between between midnight and 1am, usually around 12:30am.
Session Length: Ranges from3-5 hours, averaging around 4 to 4 hrs, 15 min.
Combats per session: An average of 2.
Combat length: Usually between 45 min and 1 hr, 30min; occasionally a 2+ hr combat for a major villain.
Percent of Session Devoted to Combat: In our average 4 hr, 15 min session, 2-3 hrs is devoted to combat, 2 hr, 30 min probably being the average, which is about 60%.
Try to follow the format below with any additional commentary underneath it; I'll use myself as an example:
D&D Edition: 4E
Game Frequency: Every other week.
Session Time: Arrival time is by 8pm, with starting time around 8:30pm and ending between between midnight and 1am, usually around 12:30am.
Session Length: Ranges from3-5 hours, averaging around 4 to 4 hrs, 15 min.
Combats per session: An average of 2.
Combat length: Usually between 45 min and 1 hr, 30min; occasionally a 2+ hr combat for a major villain.
Percent of Session Devoted to Combat: In our average 4 hr, 15 min session, 2-3 hrs is devoted to combat, 2 hr, 30 min probably being the average, which is about 60%.