Nightchilde-2
First Post
Do you have any "gameisms" in your group? Little bits of terminology that only you or your group would understand?
Sure you do!
In one of our sessions, the party was trapped between two portcullises, with archers in the room above the gatehouse raining arrows and boiling oil down through murder holes.
Try as they might, every time the party tried to break or raise one of the portcullises, they would fail by two or three. Eventually, after the battle (which took about an hour real-time and took out fully a 3rd of the party) and they were able to spend time to actually raise the portcullises, the term "fudging portcullis" (though, replace 'fudging' with a term that would make Eric's Grandmother blush) was coined.
Now, "fudging portcullis" or even "portcullis" seems to be used in my group to mean "something that should easily be overcome but for some reason is REALLY difficult for us to do."
Sure you do!
In one of our sessions, the party was trapped between two portcullises, with archers in the room above the gatehouse raining arrows and boiling oil down through murder holes.
Try as they might, every time the party tried to break or raise one of the portcullises, they would fail by two or three. Eventually, after the battle (which took about an hour real-time and took out fully a 3rd of the party) and they were able to spend time to actually raise the portcullises, the term "fudging portcullis" (though, replace 'fudging' with a term that would make Eric's Grandmother blush) was coined.
Now, "fudging portcullis" or even "portcullis" seems to be used in my group to mean "something that should easily be overcome but for some reason is REALLY difficult for us to do."