Gaming Group Turns 28!

Good on ya, Silver Moon! :) I'm really impressed to hear you're still playing the same campaign.

Next April will be 30 years since what we consider our group's founding; namely the puck-drop on the campaign/game/world that kinda spawned all the others we've had since. Two people have been in since the start, two more (I'm one) got in pretty early and never really left, and about 60 others have done tours of duty ranging in length from a few sessions to over 20 years.

I'd hazard a very rough guess that we've had an overall total of about 3000 sessions spanning 3 big campaigns, about 6 smaller ones (2 are ongoing) and a number of one-offs.

Next April we're planning some 30-year celebrations, almost certainly including some sort of all-star game and absolutely certainly including consumption of lots of beer and telling of lots of stories! :)

Lan-"the game of our lives"-efan

EDIT: p.s. we still play 1e too, though much modified
 

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Posted ENWorld Story Hours of this campaign:

The 'Early Years' thread, detailing the first two-dozen or so modules.
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Module 98, an epic hack-and-slash played out in calendar year 2000
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Modules 100-103, 105 and 114, which includes a year-long epic storyline set in the Forgotten Realms land of Kara-Tur (and the Abyss) played out from 2001 to 2002

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Module 119, my 2003 epic

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Modules 120, 125, 128 and 130, which start with "Beast of Burden" from Dungeon #100. On a fun scale it was probably the best pre-packaged module we ever played.

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Modules 138 and 139 (reminding me that I'm three years behind in the log)
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Modules 138 and 139 (reminding me that I'm three years behind in the log) ...
Silver Moon, has this been one long continuous campaign with the same identifyable party (assuming some character turnover)? Or has it been parallel or concurrent parties within the same world?

I ask because if it's been one long continuous campaign some of the characters must be up to staggering levels by now! (PLEASE tell me you've dropped the ExP-for-g.p. rule...)

Lanefan
 

Silver Moon, has this been one long continuous campaign with the same identifyable party (assuming some character turnover)? Or has it been parallel or concurrent parties within the same world?
Each player has four to nine characters who we alternate. It's been mostly one continoous campaign, but the overall group is split into two locations on the same world. The main group lives on an island off the southern coast. A spin-off group lives in a city 400 miles away. But both teams constantly overlap, the current adventure has six characters from the main group and one from the spin-off. (The spin-off is lower levels, which my primarly back-up DM prefers to run than the main party).

I'll add that we did take a break from the primarly D&D campaign with a 10-module campaign set on a different world (based on 1881-1882 Earth, but with the D&D classes, races, magic and deities. We used the hybrid Boot Hill/D&D rules from the 1st Edition DMG). We used that for 11 short modules between 2002 and 2007 detailed in this thread:

http://www.enworld.org/forum/story-hour/28906-hooded-riders-starring-arcades-gang-d-d-boot-hill.html
You'll note that one of the readers and posters to that particular Story Hour was Gary Gygax.



I ask because if it's been one long continuous campaign some of the characters must be up to staggering levels by now! (PLEASE tell me you've dropped the ExP-for-g.p. rule...)
Lanefan
Our highest is a mutli-class Magic-User/Cleric at 11th/9th. Our highest single-class is a Thief at 14th.
 
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