• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Gaming W/Jemal - Epic Mortal Kombat (Character creation.)

Lord_Raven88 said:
Well I've actually got three possible concepts that would be pretty fun

1. Tauric Halfling/Blink Dog: The ultimate sneaky fighter
2. Feral Winged Human Barbarian/Warlock: Death from above
3. Feral Barbarian / Pyrokitetist/ Soul Eater: Melee bad-@rse

Do you have any preferences from the above.

NO, they'd all work.. though I must ask two things:

First, info on Pyrokinetesist.
Second... You wouldn't happen to know a short little twink from Saskatoon would you? Your char. concepts are startlingly familiar...
 

log in or register to remove this ad

Shayuri - *L* Actually that psuedodragon background sounds almost exactly like the background of the Weasel you guys are looking for in Prevention. ;)

voidrazor - No TOB or Psionics. i don't like playing with them.
also.... Anthropomorphic Elephant? *L* this I gotta see.

Avalon - Thri-keen... isn't that a psionic race? Some info, pls...
 

There are two versions of it. One in the EPH and the other in the MM2. Basically its an insect-like humanoid with four arms.

Also, the pyrokineticist doesn't progress manifester level but requires you to have a power point reserve.
 

Jemal said:
NO, they'd all work.. though I must ask two things:

First, info on Pyrokinetesist.
Second... You wouldn't happen to know a short little twink from Saskatoon would you? Your char. concepts are startlingly familiar...
The Pyrokineticist is detailed here. Technically it's a Psionic character. :p

But since it doesn't provide access to any psionic abilities and the PP reserve req. can be achieved thru the wild talent feat, you don't need any levels in a psionic character to qualify for it. So I'm hoping that this isn't actually violating your "No Psionic" rule. :D

Secondly I'm flattered by your insinuation. But truth to tell I'm pretty hopeless at trying to create a 'power build' character. I mainly like playing strange and unusual creatures and go for more style than substance.

BTW what's Saskatoon? or are you referring to the um 'vigourous' conversation that you aroused from a certain epic character you submitted.

If it's not regarding that I'll have to admit that I'm clueless and I need you to fill me in. :confused: :o

And since you're fine with any of my characters submissions, I will start working on the Tauric Blink Dog submission. (which will probably end up a blend of the three ideas anyway :heh: )
 

LR- no, Saskatoon is the city I live in. (Saskatoon, Saskatchewan, Canada. Betcha couldn't spell that... oh wait, this is written... damit.)

As for the Pyro/Wild Talent, I'm against Psionics period, regardless of whether it's from a psionic book or gives manifester, or whatever... I just don't like them, sorry.
 

Jemal said:
LR- no, Saskatoon is the city I live in. (Saskatoon, Saskatchewan, Canada. Betcha couldn't spell that... oh wait, this is written... damit.)

As for the Pyro/Wild Talent, I'm against Psionics period, regardless of whether it's from a psionic book or gives manifester, or whatever... I just don't like them, sorry.
Dude I just realised that you said you're short!

That's gratifying for me as someone who was short most of his life and who eventually graduated to average height. That's means that there is at least two people I'm taller than in the whole world. Sure the first guy has no legs but it still counts you know.

[sblock=Saskatoon]So um you mean the Saskatoon that is centrally located in the province of Saskatchewan, Canada, in townships 36 and 37, range 5 and township 36, range 6, west of the third meridian (Latitude 52.24 North, Longitude 106.67 West). The city that lies 780 kilometres northwest of Winnipeg, a little over 520 kilometres southeast of Edmonton, and just over 300 kilometres north of the U.S. border.

The Saskatoon that is situated on the banks of the south Saskatchewan river which is crossed by seven bridges within the city limits. the altitude of which is 481.5 meters above sea level. The Saskatoon city that covers an area of 144 sq. kilometres which includes over 120 hectares of riverbank parklands. :confused:

Sorry my bad I um thought you meant the other Saskatoon, you know the one in Ireland. :heh:
_______________

Isn't the internet great, it can make dumb-@sses like myself appear knowledgable.

Hey don't look at me like that, it's not like you've ever heard of Christchurch let alone New Zealand before you looked at my Location under my user name.

If it makes you feel any better I had heard the them Saskatchewan before (it's a german expresion right :p ) and I can even pronouce it correctly[/sblock]

Also that's pretty funny that there is another twisted fellow out there who thinks like me.

But for the record you're a twinker and I'm not. I'm a wannabe twinker who never seems able to pull it off. :cool:

[back on track]
Also that's cool about the psionics ruling.

Um sure it sucks the very life out of my character ideas and leaves behind a frail hollow shell.

But you know I'm cool with you ruining my life. :cool: very cool :]
[/back on track]

All jesting aside that's fine :(
 

Hah! You're right! I actually got the idea from another character that was submitted to another game waaaaay back...I can't even remember by whom now. And I think the notion was even mentioned in Tome and Blood, which is an interesting book because it deals with familiars with detail never done again, even in the TWO "Complete" books that deal with magic. But yeah...the liberated familiar of an epic mage has all the ingredients necessary to be a pretty good mage itself, especially if it has access to its ex-master's gear. :)

And to me, there's something hilarious yet cool about such a humble creature having so much power.

"Awww look, a little shoulder dragon!"

*meteor swarm meteor swarm empowered maximized horrid wilting*

Hee.

And of course...I like the idea of the little guy having Leadership, and his less powerful cohort pretending to be the mage as his pseudodragon master feeds him lines telepathically. :)
 

Jemal, so... is the thri-keen a go?

Here's their stats in the Expanded Psionics Handbook:
[sblock]Thri-keen Racial traits:
  • Monstrous Humanoid
  • Medium Size
  • Base land speed: 40 ft.
  • Daekvision 60 ft.
  • Immunity to magical sleep effects
  • +3 Natural Armor
  • Multiple Limbs: Thri-keen have four arms and thus can take the Multiweapon Fighting feat instead of the Two-weapon fighting feat. They can also take the multiattack feat.
  • Natural Attacks: They have 4 claws and a bite attack. The claw does 1d4 damage and the bite is a secondary attack that also does 1d4 damage.. If he is wielding weapons, he can make a bite or claw attack as a secondary attack.
  • Poison: Bite, Initial damage 1d6 dex, secondary damage paralysis. DC 11+Con mod. A thri-keen only produces enough poison for only one poisonous bite per day.
  • Leap: +30 racial bonus to jump checks
  • Weapon Familiarity: Treat gythkas and chatkas as martial weapons instead of exotic weapons.
  • Naturally Psionic: gain 1 bonus power point at 1st level.
  • Psi-like abilities: 3/day - chameleon, know direction. 1/day - psionic displacement, metaphysical claw. ML equal to 1/2 HD. Saves are Cha based
  • Racial HD: Thri-keen begin with 2 levels of monstrous humanoid that provide 2d8 HD, BAB of +2, and base saving throw bonuses of Fort +0, Ref +3, and Will +3.
  • Racial Skills: A thri-keen's monstrous humanoid levels grant him skill points equal to 5x (2+Int). Class skills are Balance, Climb, Hide, Jump, Listen and Spot.
  • +4 racial bonus to hide checks in sandy or arid settings.
  • Racial Feats: A thri-keen character gains Deflect Arrows as a bonus feat. In addition, his monstrous levels give him one feat.
  • Automatic Languages: Common and Thri-keen. Bonus Languages: Elven, Giant, Gnoll, Goblin, Halfling
  • Favored Class: Ranger
  • LA +2
[/sblock]

So how about if we remove the the psionic stuff in exchange for reducing the LA?
 
Last edited:

Avalon - Sure. I'll give it to you, drop the 'naturally psionic', change the psi-like abilities to SLA's for any that can be directly translated (Displacement & Know Direction), and drop the LA to +1


Shayuri - heh, I'm liking him allready. You want a humanoid for a familiar? Then everyone'll think YOU'RE the familiar. *hehe*

LordRaven - Um.. hehe.. sorry?
And no, I wasn't refering to myself, but my roomate and good friend. (He's actually got an account on the boards here, and plays, though I'm not allowed to tell which one.. I think he's embarrassed of me. :( )
He likes coming up with.... 'interesting' Concepts. They just ALSO happen to always end up super-powered, even the ones that seem like they shouldn't be.
You should see what he can do with a bard.
Also that's pretty funny that there is another twisted fellow out there who thinks like me.

But for the record you're a twinker and I'm not. I'm a wannabe twinker who never seems able to pull it off.
:D There's quite a few of us in Saskatoon. And we weren't always twinkers, it just kinda.. developed...
You're well on your way though, Grasshopper. You have started down the path. "Know what you want, make it cool, THEN figure out how to make it kick ass within the rules".
 


Into the Woods

Remove ads

Top