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Gaming W/Jemal - Epic Mortal Kombat (Character creation.)


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Jemal said:
Avalon - Um.. I don't think I'd allow that, it's specifically the opposite of the way magic item stacking is supposed to work, and I don't see a good reasoning for it other than people wanting to save money.

As Caros has said, they instituted this rule because many interesting items take up crucial slots that are needed for placing ability-boosting items and such.

If this is not allowed, I have to rework my items from the ground up.
 



Hey there, thinking about bringing in 1 of the epic toons I have made since joining enworld. I had just a couple of questions though.

Are lvls of ECL taken into account when tallying Ability Increases? ie: 40 ECL = 10 Ability Increases?

What would a half shadow dragons breath weapon be like? (Not the standard 6d8 negative lvls I'd imagine, but maybe the 2d4 of the drain energy spell?)

My concepts are:
Serraphina DeLecort Half-cel(+3)/Minotaur(6+2)/WereBear(6+3)/fit8/sor1/monk1/shadow dragon disciple 10
Half shadow dragon(+3)/dryder(6+4)/Lolth-touched(+1)monk1/fit4/acrane archer 21
Paragon(+15)/wiz1/fit9/arcane archer 15

@ Void - What do you think about an adnanced Serraphina entering this little tournament :)
 
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SR can go far beyond 45, but you'll need templates for that. And those seem to be a popular method of advancing or improving characters in Epic games, because it stings less, but still gives benefits. For example, the ever-popular Paragon template. ;)

Characters are typically considered Epic at level 21, and not before, even with LA, when considering feats, BAB, saves, and so on. ECL is not considered for ability increases, only HD.

EDIT: Holy sacred cows. What's the story behind these endless screams of time? :confused: The things that happen when you get distracted...
 
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Vertexx69 said:
@ Void - What do you think about an adnanced Serraphina entering this little tournament :)
Fine with me. But I should warn you that Serraphina was the inspiration behind my character's build. So the two characters would both be lycanthropic spiked chain wielders.

Jemal - A misreading of the the lycanthropy rules has prompted a bit of change in character build. So I've got yet another list of yea or nay's.

Warbeast template applied to the base animal (giant crocodile) for lycanthropy. +1 HD +10' move +3 Str +3 Con +2 Wis +1 listen & spot +1 CR

Paladin of Slaughter and Monk of the Passive Way.

The Voidmind template (p.42).

The feats Knock-down and Large and in Charge.

The weapon enhancements Eager (+1 for +2 unnamed to Init, +2 to damage rolls in surprise round), Warning (+1 for +5 insight to init), Ki Focus (+1 to use Stunning Fist feat through weapon), Sweeping (+1 for +4 to trip attempts), and Marrowcrushing (+3 for 1 Con damage).
 

hmmm.. Actually I'm gona give you guys a flat 14 Million GP.

Vertex - Shadow dragon's breath weapon doesn't deal negative levels, it deals negative energy damage (Much like Inflict wounds and Harm spells).
Also, as has been pointed out by others, you gain ability increases every 4 HD, not ECL.

Avalon - I'm gonna stick with no on that one. The difference at this level can quite literally be millions of dollars.
*EDIT: On second thought, I'll allow it for the NON-EPIC versions of those items... I wouldn't consider any Epic Item 'common'.

Voidrazor -
No to Paladin of Slaughter.
Yes to Monk of the passive way.
I don't see the LA on Voidmind...

What's the LA and Racial HD on a Giant Crocodile Warbeast?

The feats and Weapon Enhancements are all good except Knockdown (At epic that's EVERY hit). Also, I won't let Marrowcrushing stack with Wounding, so it's one or the other.
 

Hmmm... Also, one other thing I should say right now.
If there are multiple characters that are VERY similar, I will only accept the one that has been presented in the 'coolest' fashion.

Also, I will only be taking 2-3 Paragons MAX.

I want to see character sheets ASAP, btw. Any of you who've gamed with me before know I'm impatient to get moving on stuff, and this is no exception.

I'd like to see at least a basic character sheet including Background/personality and why your character is at the tournament (Even if only to say your character doesn't know why).
I'd like some basics up by the weekend (Or end of it).
I know some people aren't available to do that right now, but bonus points to those who DO get something posted soon.

Also, anybody who I haven't allready talked to about a 'special power/item', fire me an idea if you got it. Also, if I've said NO to something, then there's still a chance I'll give it to you as part of your 'Special'. (Still no spellcasting, Book Of Nine, etc)
 

Okey dokey Jemal.
I would like to throw my Hat in the ring with Tenneth Shafar.

The Half Shadow dragon, Lolth-Touched Dryder: fighter 3/Monk 2/ Arcane Archer 21 :cool:
Evil Needs to be represented in this Tournament!

Lolth touched is a template from MM4. Its a blessing from Lolth that gives +6 str, +6 con, darkvision and the SA Fearless. LA +1

(maybe the no lvl adjustment thing for his special and or maybe the dragon born dice advancement for my breath weapon [1D8 per 3 HD]?)

Should we post our builds/background in a RG forum or in this thread? Either way I should have something later today.

Heres a few items and feats Id like consideration on:

[sblock=new things]Ghost gauntlet (DMG2): makes any weapon held in that hand ghost touch, can make parts of itself and hand inside incorporeal (+5 to disable device/open locks), send 1 touched object far away on ehtereal plane (as teleport object) 1/day. 68,782g

Caster glove (DMG2): like storing glove + Item is considered weilded while shrunk, once per round a magical effect can be used as if in hand while shrunk (potion drunk, wand charge used etc.) 25k

Dazzix's vest (DMG2): adds 5 to SR given by SA or other item. 25k

Robe of 2nd chances (DMG2): 1/day reroll before success or failure are determined. 6k
Monks Belt: is it ok to get it if you already have monk lvls?

Dragon Breath (races of the dragon): lets half dragon with 6+HD use breath attack every 1D4 rounds instead of 1/day

Dragon Tail (races of the dragon): 1st lvl only. gives a dragon blooded character a secondary tail attatck.

Greater Manyshot (Expanded Psionics handbook) dex 17, BaB 6, Manyshot, Pb shot, Rapid shot. When using manyshot, can fire at more than 1 target, roll seperate attacks for each arrow apply all dmg to each arrow and if multi crits are rolled each can deal crit dmg.[/sblock]
 
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