Gaming W/Jemal : Prisoners!!(Inmates Chosen)

Right, well... Here he is in his completed form, equipment an' all.

Yeah, dungeon crasher is from dungeonscape - variant fighter class. It's core so I thought it would be ok. I can change it if you so wish. Let me know if all's well and I'll deal with his backstory and appearance. Thanks.

[SBLOCK=Stats]
Code:
[B]Name:[/B] Valak Killanok
[B]Class:[/B] Fighter / Dungeon Crasher / Blackguard
[B]Race:[/B] Goliath
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] Lawful Evil
[B]Deity:[/B] ?

[B]Str:[/B] 30(24) +10 ( 10p.)   [B]Level:[/B] 1 / 5 / 1      [B]XP:[/B] 0
[B]Dex:[/B] 10 +0 ( 4p.)         [B]BAB:[/B] +7/+2            [B]HP:[/B] 66 (7d12)
[B]Con:[/B] 12(0) +1 ( 2p.)      [B]Grapple:[/B] +20          [B]Dmg Red:[/B] 15/+1
[B]Int:[/B] 11     +0 ( 2p.)     [B]Speed:[/B] 25'            [B]Spell Res:[/B] 20
[B]Wis:[/B] 16     +3 ( 6p.)     [B]Init:[/B] +0              [B]Spell Save:[/B] -
[B]Cha:[/B] 17 +3 (8p.)          [B]ACP:[/B] -8               [B]Spell Fail:[/B] 45% 

                   [B]Base  Armor Shld   Dex  Size   Nat  Misc  Total[/B]
[B]Armor:[/B]              10    +9    +0    +0    +0    +5    +11    35
[B]Touch:[/B] 18              [B]Flatfooted:[/B] 35

                         [B]Base   Mod  Misc  Total[/B]
[B]Fort:[/B]                      4    +0    +0    +4/-
[B]Ref:[/B]                       1    +0    +0    +1
[B]Will:[/B]                      1    +3    +0    +4

[B]Weapon                  Attack   Damage     Critical[/B]
Goliath Greathammer      +20     3d6+18        20x4
of Thundering+3
Sickle, large            +17     1d8+10        20x2

[B]Languages:[/B] Common, Gol-Kaa

[B]Abilities:[/B]
Powerful Build
Mountain movement
Acclimated
+2 Sense Motive
Simple Weapon Proficiency
Martial Weapon Proficiency (Composite Longbow)
Light Armor Proficiency
Medium Armor Proficiency
Heavy Armor Proficiency   
Bonus Feat at 1st level
+4 Bonus to save vs Traps
+4 AC Bonus vs Traps
+10 Bonus to Strength checks to break door, wall, etc.  
Bullrush target into solid object for 8d6+(Strength modifier x3)
Aura of Evil
Detect Good
Poison Use
Natural Armour +5
Touch attack d8+3+1Con (DC 16 save)
Abyssal Blast 7d6 (DC 16 save)
Fear Aura
Undead Followers
Damage Reduction 15/+1
Spell Resistance 20
Summon Mount
Turn Immunity
Undead Traits


[B]Feats:[/B] 
1st : Power Attack
1st : Improved Bullrush
3rd : Knockback
4th : Combat Reflexes
6th : Dodge

[B]Skill Points:[/B] 20       [B]Max Ranks:[/B] 28/14
[B]Skills                   Ranks  Mod  Misc  Total[/B]
Balance                    0    +0     -8    -8
Climb                      0    +5     -8    -3
Concentration                             
Craft                         
Craft                    
Diplomacy                   
Heal
*Hide                      5    +0    -8    -3
Intimidate		   4    +3    +0    +7
*Knowledge (Religion)      2    +0          +2
Swim                       0    +0    -8    -8
>Sense Motive              5    +0          +5

*Cross-class skill
>Goliath Trait


[B]Equipement			    Cost    Weight[/B]
Sickle, large masterwork	     312     4.00		    
Goliath Greathammer, large
 of Thundering +3		   20,060    60.00
Noble's Outfit		             75      1.00
Heavy Plate +5		           32,150   100.00
 of Quickness
Armour Spikes                        50
Signet Crest                         50
Riding Straps                        200
Half Cape (yellow pelisse)           10      1.00
Silk Sash (Yellow)                   4
Holy Text                           100      3.00
Money Belt                           4
Banner                              150      10.00
Platinum & Red Spinal Armband       250
Platinum & Red Spinal Necklack      650
Platinum & Red Spinal Bracelet      350
Gauntlets of Ogre Power            5,000
Ring of Protection +3             16,000
Amulet of Natural Armour +3       16,000
Belt of Giant Strength +4         16,000
Bag of Holding (small)             2,500     15.00
 Grappling Hook			     1        4.00
 Rope, silk (50 feet)		    10        5.00



[B]Total Weight:[/B]194lb      [B]Money:[/B]5pp 24gp 0sp 0cp

                           [B]Lgt   Med   Hvy  Lift  Push[/B]
[B]Max Weight:[/B]                532   1064  1600 3200  8000

[B]Age:[/B] 297
[B]Height:[/B] 8'4"
[B]Weight:[/B] 334lb
[B]Eyes:[/B] Orange glow
[B]Hair:[/B] None
[B]Skin:[/B] Grey, ragged
[/SBLOCK]

[sblock=background]
Throughout his life Valak always had a taste for finer things, like gold and jewels. He inherited these traits from the people he grew up around; Humans. Valak was exiled at birth for reasons he did not understand until many years later. Only when he was fully grown did venture out to find answers.

The answers he found were with him all along. Upon meeting a wisened-one of his own race; a fellow exile no-less,and he became aware of his body's skin patterns and their relevance to his future, and his past further more. He began to believe his destiny was great, and this soon turned into an infactuation. He began to stop at nothing to get what he wanted. So obessed with power Valak began corsorting with beings of the lesser planes through underground cults using money from his adventuring exploits.

It was this that both saved him, and condemned him. Upon his death his soul was returned to his broken body by a greater deamon to continue upon his path for power - the demon relishing in the thought of both the damage Vivek was yet to wreak on the material plane, and the destruction of Viveks souls by his own hands - when Vivek gives up his unlife...

For nearly 3 lifetimes Valak had roamed Faerun; Searching for the very thing he now held in his hands. The Book. Ages old, possibly eons, it stood unaffected by the ravages of time. Valak laughed inside, he too had defied nature. Taking the book he turned and left... Now he had all the clues he needed to pinpoint the location of the portal...

The man was naked, tied up in a kneedling position in the centre of the raised black marble dias, a terrified look in his eyes. Surrounding the dias were rank upon rank of darkly clad figures. The sounds of ritual murmuring filling the room. A loud voice cut cleanly above the other, "You have been chosen, fear not the paradise we send yo.." he abruptly trails off as a harrowing scream echos up the cave, accompanied with the clatter of hooves.

Quick to recover from confusion the acolytes took no chances; picking up weapons and forming ranks at the cavern entrance, ready to defend. Suddenly, from within the midst of their ranks, a huge ball of blue-yellow fire erupted, washing over them, igniting hair and clothing alike... Only one figure remained at the carvern entrance. An 8 foot hulk sat atop a fire breathing, jet black steed of pure muscle and malice. Slowly he dismounted, walking over the carnage he had wought to step up onto the dias. He moved toward the naked man. The naked man, seeing this monsters approach could not help but whimper. "I came not for you" Valak stated as he tossed the man from the dias. "I came for this" he said, more to himself as he gazed at the intricate glyths cut into the dias.

There Valak waited. The naked man ran off, but that was of no concern, neither were the burnt corpses that litterd the cold stone floor. He was here. Finally he could escape his fate. His soul belonged to a Demon; a gift apparently. Unlimited life and great power. But on departing his undead form, he would become the demons plaything. Valak had other ideas. Erannathal is Valak's destination - a place between places, a world between worlds, a plane between planes. A place old and forgotten to the men and Elves of the world... But more importantly, forgotten too to Gods & Demons...[/sblock]


[SBLOCK=Appearance]Valak, although undead, has not completely decomposed. His bones retain much of it's fleash, skin and muscle tissue, which although looks black and rotting, emmits no foul odour. His face is almost skeletal; The skin drawn tightly, distorting his features into a perpetual grin, revealing unnaturally sharp teeth, while his eyes remain unmoving, burning with a feirce reddish-orange fire.

Valak's Blackend armour is covered with small yellow gliphs which are deeply etched into the armours surface, each radiating its own pulsing glow. Each individual plate and spike is also edged with the same strange material, as is the circular crest emblazoned on the breastplate depicting a hammer over a bear's paw print. Hanging over his right shoulder he wears a yellow pelisse with a thick, black fur trim. His standard and sash are of the same yellow, and all three items seem unravaged by time. His standard is affixed via several small catches to the back of his armour; The standard itself being made of light, flexible wood. The flag itself is of layerd yellow silk. A large black paw print resides in the centre, a metallic greathammer sits atop it diagonally. His yellow sash hang from his waist, concealing his moneybelt. His bag of holding hangs from his left hip, along with a curious, yet beautiful looking book, which hangs from a small chain. Valak's most immediately eye-catching aspects are the jewels that he adorns himself with. Clasped around the plates of his left arm he wears an ornate platinum armband set with bright red stones. The elven craftmanship is obvious to even the most untrained eyed. Valak also wears a matching bracelet and necklace of the same workmanship.

Probably the most striking of things is his Goliath greathammer. The massive head glows softly, filling the air with an audible hum. The hammer too is etched with strange markings, but unlike his armour the runes glow a fierce white. Wild energy cackles and leaps around its head and the top of the haft; A solid piece of darkwood wrapped in a thin sheet of adamantium with a twisted silver wire grip.

[/SBLOCK]
 
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OK, name fixed.

Just need Valak Killanok's "Reason for Being here/Gear Excuse" and then I can choose submissions.

I'll be back online in about 12 hours, hopefully I'll be able to make a choice then.
 

Ok, that's me done near enough. All the info's up - i'll flesh it out some more later, I'm off to bed now, it's 1am...
 

OK, took a little longer than I reckoned, but here we go.

I've looked over what's been submitted, and I've decided on a group of 6.

Apologies to those who didn't make it, perhaps in the future.

Ethandrew - Fallen Paladin
Autumn - Celes
Avalon - Xing'dao Li
Sin - Valak Kilanok
Shayuri - Mei'Ying
LordRaven - Quill

OK, congrats to you guys. Flesh out your char's and post them in the Rogue's Gallery (Which I'll be putting up soon).

I'm adding one more thing to the Rules, btw.(Will edit prior post to add, as well)
Languages.
In order to properly portray the immense diversity of worlds, I am doing away with the "common" tongue. It will be replaced with the following six 'human languages' spoken throughout the worlds:
African, Asian, English, European, Russian, and Spanish.
Humans choose one of these as their 'regional' language (make sure it makes sense), and Non-human's gain their racial language. Non-humans do NOT automatically gain one of the human tongues as they would normally gain common, they must spend skills (or take it as one of their int mod languages).
A character has ONE language + 1 for each point of Intelligence Modifier they had at level one, and can learn any non-secret (Thieves cant/Druidic) language.
When learning languages via Skills, 1 rank in a language allows you to speak it but poorly (IE second language), while 2 ranks makes you fluent.

Also, not all characters are automatically literate. Wizards, Clerics, and similar classes that would be required to read are literate in all of their 'starting' languages, but must spend skill points (as below) to read other languages.
Others must spend 1 skill point per language to gain literacy in those languages.
Anyone with levels in an 'illiterate' class (IE Barbarians) must spend twice the skill points for literacy unless they have levels in a "literate" class (wizard, Cleric, etc).

If you think your character's class should be Literate, make your proposal.
 

Also, I forgot :

Everyone who had the * beside their name in the previous post(Ethandrew, Autumn, Avalon) gains 10000 XP.
The rest of you gain 8,000. ;)
This happens when you go through the portal, so will be in effect as soon as the game starts. (but level up when you put your char's in the RG).

Yep, you heard me, you're actually lvl 13. hehe.
 



Yay! I'm really looking forward to this. :)

I'll stat Celes up today if possible. Should be posted by tomorrow afternoon at the latest.
 

This is good, I'm excited! I should have Eoghan (Owen) up as soon as possible. As for language, I'm thinking European, and for literacy, it's up to you really. He's noble birth, so I can see him learning to read and write, but it might not be necessary for a paladin.
 

First hitch I've run into while crunching numbers - Centaurs are Large, but they still only have 5' reach. So my plan to take Large and in Charge is pretty much done for, sadly. Should have checked that earlier... maybe if I had, I could have convinced myself to make an Ogre or Minotaur or something instead. :p

But no matter. It frees up a feat, so I guess can go with the Shield Charge feat line instead and hopefully remain a tactical force to be reckoned with.

Ooooor maybe lose the sword-and-board style and instead go with a reach weapon. That way I could still aspire to the same sort of battlefield control.

Hmm. Options. I'll give it some thought.
 

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