In Gamma World you can play a swarm of eels named Landeel Kalrisian that holds a shield in one Eeel and a length of downed electric power line for it's Electrokinetic attacks.
Landeel have/has all the weaknesses of a swarm in 4e. "They" take 5 extra from close blast and burst attacks. "They" take half damage from melee and ranged attacks.
So what happens if Landeel ends their turn in an aura? Is aura damage blast, burst, ranged, melee or something different? Would it be normal damage, halved or increased by 5?
<added edit>
I must give credit for the Kalrisian portion to a friend at the table. I came up with Landeel but he sparked the connection.
Landeel have/has all the weaknesses of a swarm in 4e. "They" take 5 extra from close blast and burst attacks. "They" take half damage from melee and ranged attacks.
So what happens if Landeel ends their turn in an aura? Is aura damage blast, burst, ranged, melee or something different? Would it be normal damage, halved or increased by 5?
<added edit>
I must give credit for the Kalrisian portion to a friend at the table. I came up with Landeel but he sparked the connection.
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