Cedric
First Post
Actually, that's a pretty decent thought....we could have the ENWorld D&D tournament.
But still...the original idea was for one large game with huge logistics, multiple layers of GM's, designed to place it's own unique stamp on the history of GenCon.
I think we should stick to that idea and just come up with ways to make it work.
How do you write an adventure that keeps people together on the same timeline? Does it have to be a huge battle?
My best "spur of the moment idea" ... a bunch of groups racing for one prize. And the GM's will have several interrelated real time obstacles to throw at them. (ie, at 8:30 the Volcano erupts).
Cedric
But still...the original idea was for one large game with huge logistics, multiple layers of GM's, designed to place it's own unique stamp on the history of GenCon.
I think we should stick to that idea and just come up with ways to make it work.
How do you write an adventure that keeps people together on the same timeline? Does it have to be a huge battle?
My best "spur of the moment idea" ... a bunch of groups racing for one prize. And the GM's will have several interrelated real time obstacles to throw at them. (ie, at 8:30 the Volcano erupts).
Cedric