GenCon article has lots of Eberron tidbits

"There will be no new dragonmarked houses introduced, with one exception. As part of making the dragonmarked houses more accessible, the race restrictions are being lessened if not outright removed."
...are you kidding me? The race restrictions on the Dragonmarked Houses are one of teh most defining parts of what makes Eberron unique, and they're considering lessening them or even throwing them out? Man, I had already thought 4E was taking standardiation a bit too far, but this is nuts. I really hope they change their minds on that.

I'm willing to wait for psionics if it means its not clunky, weighed down, broken, or exactly the same as the billion of magic using classes that might exist by then.

Honestly? Last I heard it's likely they'll be built like everything else, just with a more enchantment/charm centric power selection. Which still seems kinda off that they left them seemingly ALL the charms, but eh.
 
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"There will be no new dragonmarked houses introduced, with one exception. As part of making the dragonmarked houses more accessible, the race restrictions are being lessened if not outright removed."

Excellent. I use them in my non-Eberron campaign and this will make it easier for me to import.

One man's garbage, another man's gold...
 

I'm hoping that the family element is still needed for an actual Dragonmark, but that being affliated with, or working for the house will become easier. Because, I too, like the family aspect.
 

Eyes of the Lich Queen spoiler:
[sblock]The adventure features a magical location that bestows a true or aberrant dragonmark on everyone in the party, regardless of race.[/sblock]

Having used that, loosening the race restrictions seems like an interesting evolution to the draconic prophecy. Dragonmarks have changed through Eberron's history, so this could be a neat way to spawn intrigue and adventure. The houses and the dragons would probably have some pretty strong reactions...
 

Excellent. I use them in my non-Eberron campaign and this will make it easier for me to import.

One man's garbage, another man's gold...
I'll list this as my "garbage" (barring a really innovative way if handling it). However, it will certainly be simple to house rule back to the original way.
 

Excellent. I use them in my non-Eberron campaign and this will make it easier for me to import.

One man's garbage, another man's gold...

I would think, using them in a non-Eberron game, it'd be easy to house rule them anyway you want. The default assumption of the Eberron In Campaign stuff makes no bearing on that.

As for Eberron, unless they're breaking the world, it means a huge retcon. Either way sounds bad.
 

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