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General Discussion Thread IX

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Rystil Arden said:
Ah, whew. I thought that it was going to say that they actually taught Learners or something :heh: Yup, I can say with utmost certainty that having a Learner kicked out for not practising true magic fits in perfectly with the Academy's demeanour (heck, they don't even think sorcerers practise true magic) :) It might work even better if the first Learner was once the most promising apprentice of Mordrue (the diviner guy) or Sice (the power-loving guy) and was abandoned by his own mentor and fellows for his views.

Hmm... well, I specifically made the origins of the "first learner" a mystery, as I have no idea how that would actually come about. So far as IC was concerned, according to what I wrote, nobody knows how learners came to be - just that they were taught for a short while at the Academy, then not mentioned again until the one professor found a random book, and that now the Nobius college teaches it sparingly.

There was also a note indicating that that style of "magic" came to be known as "blue magic," in the sense that the word "blue" can be used to indicate a taboo topic. (I even cited a source for that, in case someone called me on it!)
 

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GnomeWorks said:
Hmm... well, I specifically made the origins of the "first learner" a mystery, as I have no idea how that would actually come about. So far as IC was concerned, according to what I wrote, nobody knows how learners came to be - just that they were taught for a short while at the Academy, then not mentioned again until the one professor found a random book, and that now the Nobius college teaches it sparingly.

There was also a note indicating that that style of "magic" came to be known as "blue magic," in the sense that the word "blue" can be used to indicate a taboo topic. (I even cited a source for that, in case someone called me on it!)
Oops, well then I didn't mean first learner then, just the one from the Academy who you said
my proposal was the idea of a fourth person who helped found the order, who was essentially the first learner
;) Either way, let me know.
 

A crafter's question:

If a character of mine is able to craft a masterwork weapon, could he hire a wizard to with the necessary feats to work with him during the crafting process in order to grant enchancement bonuses to said weapon.

That is to say, if I spend the GP and the Craft Points to make a weapon, can I just pay an additional 2000 GP to make it a +1 weapon? Or are there extra costs to this act?
 

No, that's correct. Getting an item enchanted costs the same as the net cost of the enchantment. The Same goes for increasing or adding enchantments. So a masterwork weapon costs 2000 to enchant to a +1, another 6000 to enchant to go to +2 (equivilent), etc.
 

Didn't we also pass the proposal to allow anyone to contribute. Thus allowing fighters to contribute to the creation by donating their own XP as well as GP and CP? So the cost to you would be the base 2000gp or 1000gp + 80XP + xCP (too lazy to look it up at the moment) and you would require a wizard with the spell and feat requirements. I don't know if we looked at the costs of hiring an NPC wizard/cleric for that though. Only that it would work for PC casters and other PCs.
 

No, that never passed. It was brought up, and discussed, but I don't think it was voted on.
 

BTW, I'd like to nominate Erekose13 for a DM credit for helping out with my Rheim adventure. He ran an encounter while I was away (well, he's still finishing it) when I asked, and I think he deserves the proper credit (it will be about a month of running when all is said and done).
 




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