General Discussion Thread IX

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El Jefe said:
No, just the closest thing we have to a Valley Girl PC. :lol:

As far as I can tell, she doesn't need an excuse for anything, I just want to hear her say that she's having a bad hair day!
Ah, cool :lol: Looks like we've got some more PCs coming out of the woodworks for the adventure. Hopefully it should be interesting :]
 

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El Jefe said:
Sometime I'd like to hear Persephone use the "bad hair day" defense, but I guess she's just too nice. ;)

Percy hasn't had a 'bad hair day' in some time. The RP in that game has been quiet for awhile. We need to get that rolling again...and no, she's never killed anyone. (has she?)
 

Jdvn1 said:
And the messenger's "I'm just a jerk for today but a saint the rest of the week"?
Who knows? The party only saw him one day out of his entire life, and he was a jerk that day.

I've read that one's accomplishments should be judged by one's best performance, and that one's character should be judged by one's worst. Meaning, if you write 20 crappy novels and one truly great one, you should be remembered as a great novelist, not a mediocre one. Likewise, if you're a nice, law-abiding person and a good neighbor most of the time, but once every 20 years or so you kill someone for no good reason, you're still a murderer.

I'm not sure I subscribe to that, but it is food for thought.
 

Manzanita said:
Percy hasn't had a 'bad hair day' in some time. The RP in that game has been quiet for awhile. We need to get that rolling again...and no, she's never killed anyone. (has she?)
Arguably, she helped kill a murderous redcap. But considering that he was a serial killer (and solely for his own entertainment), and that she had the blessing of the local authority to kill him, there really wasn't that much moral ambiguity there.
 

I think she's possibly dropped a magic missle on a humanoid or two. I'm thinking of the rogues the party came across in the inn during the Faerie Woods. I remember for sure she tried a sleep spell, but I don't remember for sure if she used a magic missle.
 

orsal said:
I don't quite go along with "absolutely" -- I do believe that, if a player wants no part of PvP, it is his or her responsibility to create a character not prone to invite it. If you play a hot-tempered type who easily gets into fights with anyone around him, well, don't complain if your character gets into fights with people around him.

But in this case, Jdvn1 has not done anything to invite a fight between Anton and other PCs. So yes, if Jdvn1 does not want to play PvP, Rystil Arden needs to accommodate that.
Even worse, and I bring this up now given what is going on in the RDI, the others in the party are now brought up in this as well, and may be forced into PvP against our will.

Personaly, I wish to never be involved in PvP. It generaly leaves a bad taste in my mouth, and I've had some very bad experiences with it in the past, though most of them are me being dragged into PvP unwillingly in the first place. Even worse, being drawn into a PvP because of the actions of another character that my character disagreed with vehimantly in game (and almost left the adventure over, and honestly, in and out of game, I still question my position of staying in the adventure due to this and other issues in that game. Cade is bound to that adventure only because of what he feels is an oath to that little girl, and isn't far from simply leaving to go out on his own, which would be character suicide admittedly).
 

Even worse, and I bring this up now given what is going on in the RDI, the others in the party are now brought up in this as well, and may be forced into PvP against our will.

Don't worry--there's a Paladin in the other group. Even if it comes to a showdown (which it might not), a Paladin would most certainly offer non-evil opponents the chance to back down without fighting :)
 

Rystil Arden said:
Don't worry--there's a Paladin in the other group. Even if it comes to a showdown (which it might not), a Paladin would most certainly offer non-evil opponents the chance to back down without fighting :)
Well, admitedly, Cade's also more likely to step aside and say "Please, by all means, take him."
 


Small question: what would be rthe craft DC for my dwarf to craft a Dwarven Waraxe?
It is listed as an exotic weapon but a dwarf treats it as a martial weapon.
Should it be 15 or 18?

srd said:
Weapon Familiarity: Dwarves may treat dwarven waraxes and dwarven urgroshes as martial weapons, rather than exotic weapons.

The SRD doesn't specifies the familiarity with any restristions like 'for purposes of proficiency" etc.
 

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