• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

General Discussion Thread X

Status
Not open for further replies.
Rae ArdGaoth said:
Wait a second... Rystil, are you talking about... yourself? :p

I do think that having your character drop out so you can DM was good of you, and I would agree that it is more difficult to pick up the reins of a dead game than to start a fresh one. In your special case, I think the argument could be made that you deserve a few extra DM credits to compensate for the lack of XP your character is getting. But! Not too much, I'm talking one or two here, because though your character did drop out, you are getting DM credits, which don't exist at all in most campaigns.

I stick to my position on a judge taking up a dead game, though.

If you feel that you deserve some DM points, by all means present it to us here, with specifics. I think we can all agree that we don't want anybody's work to go unrecognized. :)
Actualy, in this case, since his character has also been stuck on the adventure, I was going to suggest his character still get time XP for the adventure at least. Potentialy equivilent XP to the encounters if his character was basicly forced into NPCdom with them.
 

log in or register to remove this ad

I agree mostly with Bront here. RA was actually the second DM to pick it up after the origional. I, for one, will support his character getting a big share of the XP. Although it might be doubtfull to give him encounter xp fot the encounters he is in as an NPC (maybe a part of the xp, like cohorts get?), there is still time-served xp, story/adventure xp and offcourse all the xp earned untill RA took over the adventure.
 

B4cchus said:
I agree mostly with Bront here. RA was actually the second DM to pick it up after the origional. I, for one, will support his character getting a big share of the XP. Although it might be doubtfull to give him encounter xp fot the encounters he is in as an NPC (maybe a part of the xp, like cohorts get?), there is still time-served xp, story/adventure xp and offcourse all the xp earned untill RA took over the adventure.
Having played in RA games, he'll have already cut down the PC XP for the added support of having his NPC involved, since it lowered the challenge level. So awarding him his proper share isn't a big problem, since he's already taken it out of what the other players are earning.
 

Break of Dawn and Edwyd's Pie Parade Brigade both need judges. Since I'm playing one and DMing the other (respectively) I can't do it.
 




Guide to Living ENWorld said:
Special considerations:
A DM which abandons an adventure without notification gets no reward for that adventure. If a DM quits an adventure prematurely but gracefully (i.e. handing over material to another DM and helping her out with minor details) she receives full credit up until the point she quits, while the new DM receives credits from that point on in time. If an adventure ends due to player dropout, the DM gets full credit.

As there are some long-running adventures in LEW, the DMs of these can petition the judge to award credits during the course of the adventure, typically at the same time as XP is given to the players.

Adventures running in parallel will all yield DM credits.
So, the current ruling is that the DM gets credits from the point he or she takes over. The double-drop-takeover a special (and hopefully unique) case and should be evaluated as such. I'm not quite clear which portion of the XP Rystil says he won't get - presumably the portion for which he DMs? Given that this is an unique case (where a player took over), he should get time XP, in my opinion.
 

And while I'm here, an announcement: I am officially resigning as a character judge. Rae ArdGaoth and Manzanita have agreed to take over my position and help orsal with the approval of new characters. I have noticed a steady decline in both the quality and the quantity of my character approvals, and I figured it would be for the best to pass the torch.
 

Knight Otu said:
So, the current ruling is that the DM gets credits from the point he or she takes over. The double-drop-takeover a special (and hopefully unique) case and should be evaluated as such. I'm not quite clear which portion of the XP Rystil says he won't get - presumably the portion for which he DMs? Given that this is an unique case (where a player took over), he should get time XP, in my opinion.
The short version is that I misread this: "If an adventure ends due to player dropout, the DM gets full credit." to mean that I would get all the GM credits for the adventure. I admit fully that there is no way that a reasonable, sane, and non-sleep-deprived person would possible read that statement and reach my interpretation, but I did somehow :o I do like Bront's idea, though--I'd certainly be willing to take that instead of the extra GM credits (if Zaeryl survives this current encounter, of course--it's all moot if the character dies :lol: ).
 

Status
Not open for further replies.

Into the Woods

Remove ads

Top