perrinmiller
Adventurer
I think I am mostly on board with GE and those agreeing with him. Boots of Elvenkind that Enhance Acrobatics, would be applied after the Perform Skill substitution.
Situational bonuses that trigger? I would need an example to judge, but if it triggers, it would apply, I think.
Let me ask this, why is it over-powered? We are talking about situational skill checks. Versatile Performance is something help Bards be stronger in skills. So what if they can save money using a magic item for three skills. Giving a bard +2 or +5 to three skills for the price of one is hardly game breaking and about on par for actual applications as an item that boosts Perception by +2 or +5.
Realistically anything making Dance better would make acrobatics better. However, realistically I don't see how magic slippers would help fly skill, but magic slippers are hardly realistic themselves.
Since Cythera only gets to apply Perform Dance to Acrobatics, I am planning to buy a MWK Skill Kit to boost Perform Dance and I feel that is applicable to Acrobatics checks. At this point, I would even pay double if that's what it takes to apply to both skills, what's 50gp to 7th level character.
If I eventually buy Boots of Elvenkind, that is an enhancement bonus and it would also apply to Acrobatics checks if she doesn't have any other enhancement bonus from Perform Dance.
But after reading this, I disagree that an item increasing Perform Skill, would not also transfer. The key word is "total", I think. That means Trait, Circumstance, Enhancement, Insight, etc... would all transfer. That is what total means.At 2nd level, a bard can choose one type of Perform skill. He can use his bonus in that skill in place of his bonus in associated skills. When substituting in this way, the bard uses his total Perform skill bonus, including class skill bonus, in place of its associated skill's bonus, whether or not he has ranks in that skill or if it is a class skill.
Situational bonuses that trigger? I would need an example to judge, but if it triggers, it would apply, I think.
Let me ask this, why is it over-powered? We are talking about situational skill checks. Versatile Performance is something help Bards be stronger in skills. So what if they can save money using a magic item for three skills. Giving a bard +2 or +5 to three skills for the price of one is hardly game breaking and about on par for actual applications as an item that boosts Perception by +2 or +5.
Realistically anything making Dance better would make acrobatics better. However, realistically I don't see how magic slippers would help fly skill, but magic slippers are hardly realistic themselves.
Since Cythera only gets to apply Perform Dance to Acrobatics, I am planning to buy a MWK Skill Kit to boost Perform Dance and I feel that is applicable to Acrobatics checks. At this point, I would even pay double if that's what it takes to apply to both skills, what's 50gp to 7th level character.
If I eventually buy Boots of Elvenkind, that is an enhancement bonus and it would also apply to Acrobatics checks if she doesn't have any other enhancement bonus from Perform Dance.