Generation Legacy OOC Thread Part 2

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Who's to say he'd even die from the fall? A high enough protection, plus terminal velocity...I'd be more worried about what he's going to hit...

Edit: In fact, checking the Rules, if he has, say, Protection 10, it's a DC 25 Damage save. I wouldn't be surprised if all it does is stun him...
 
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Agamon said:
Who's to say he'd even die from the fall? A high enough protection, plus terminal velocity...I'd be more worried about what he's going to hit...

Edit: In fact, checking the Rules, if he has, say, Protection 10, it's a DC 25 Damage save. I wouldn't be surprised if all it does is stun him...

Ah the joys of Supers-games... I remember back in my Hero days, when I was trying to run a more 'realistic' game, the brick of the party figured out that he could survive a hand grenade blowing up in his hand and wanted to walk into the terrorist headquarters and blow himself up...*sign*

"But, but your a brick? You punch people and stuff"
"Na I walk around with hand grenades and blow up stuff, they can't hurt me... in fact I want to drop my strength and add it to resistant PD and ED. Can I do that?"
"ARG"
 


Well as long as he paid for the Hand Grenade in points, I don't see the problem. Quite clever, really. It's not like a 2d6 Explosive RKA compares to a brick's punch anyway.

All is well, except for the dead girl.
 

Not really. I forgot to hold onto an HP. I was going to have Anika cast Telepathy to get the answers we need form the big guy. Now she'd fall unconscious before she got to use the power. :p
 

Does the UNJE have access to any form of portable Neutralize or Drain technology? 'Cause otherwise it's going to be one long trip to the jail, with either Ryan stomping on Strength every few seconds, or using some kind of cord to restrict his oxygen supply. Or I guess we could just do that until Anika finally possesses him.
 

I assumed in my own game that such a thing hasn't yet been developed. That's why the original PCs were kept de-powered by another elite and the prisons deal with elites by keeping many of them sedated. Otherwise, 'curing' the virus wouldn't be such a difficult task, I don't think.
 

Agamon said:
I assumed in my own game that such a thing hasn't yet been developed. That's why the original PCs were kept de-powered by another elite and the prisons deal with elites by keeping many of them sedated. Otherwise, 'curing' the virus wouldn't be such a difficult task, I don't think.
They have dampeners, but nothing for nullifying it, and the dampeners are not effecient nor useful for longtime usage, its an evolving science :)
 

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