Generation Legacy: Part Three

Shalimar said:
She'd have to be pretty focused at only 40pp of powers.

Then again, she was a rather adult character, in the I'm a killing machine from the future. Is this game going to be quite as dark and twisted as Toki's?

And here I thought Toki's wasn't dark and twisted enough....

Lol, jk, we shall see. I've had some...interesting ideas, let's just put it that way.
 

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Shalimar said:
She'd have to be pretty focused at only 40pp of powers.

Then again, she was a rather adult character, in the I'm a killing machine from the future. Is this game going to be quite as dark and twisted as Toki's?

She actually seemed more like young child to me. Which is sort of what she was, in terms of life experiences.

I dunno. Cassie could buy some of her attributes and combat skills with the 'normal' points, and then layer the powers on top those. Sure, points are always going to be tight at 80/PL 6. But she should be able to a bit of regen, unarmed combat, stealth, and acrobatics.
 

Agamon said:
And here I thought Toki's wasn't dark and twisted enough....

Lol, jk, we shall see. I've had some...interesting ideas, let's just put it that way.

Character-wise, I'm aiming for a PC that's still carrying some issues. There's just not as grievous a set of issues as Mark's. I guess I'm shooting for a guy who walks into school presenting as normal, but in retrospect Mark managed that most of the time too. His dark, twisted past stayed mostly behind the curtain. I think I've been remembering him more for his isolated flashbacks and his final big breakdown with Star than I am for his most common behavior.

That's not to say I don't mind darker things in the plot. I like some variety, though. Too much end-of-the-world doom is bad, but so is switching right from it to a comedy adventure fighting cartoon animals come to life.
 

Victim said:
She actually seemed more like young child to me. Which is sort of what she was, in terms of life experiences.

I dunno. Cassie could buy some of her attributes and combat skills with the 'normal' points, and then layer the powers on top those. Sure, points are always going to be tight at 80/PL 6. But she should be able to a bit of regen, unarmed combat, stealth, and acrobatics.

I think Shal meant Rated M for Mature killing machine, rather than having a mature personality.
 

Samnell said:
Character-wise, I'm aiming for a PC that's still carrying some issues. There's just not as grievous a set of issues as Mark's. I guess I'm shooting for a guy who walks into school presenting as normal, but in retrospect Mark managed that most of the time too. His dark, twisted past stayed mostly behind the curtain. I think I've been remembering him more for his isolated flashbacks and his final big breakdown with Star than I am for his most common behavior.

That's not to say I don't mind darker things in the plot. I like some variety, though. Too much end-of-the-world doom is bad, but so is switching right from it to a comedy adventure fighting cartoon animals come to life.

Damn...*scratches the Rocky and Bullwinkle sub-plot from the list*
 

It was her backstory that made her more adult, not her personality.

If the powers didn't exactly have to match up, she'd be pretty easy to do. With 3 ranks of Reflex memory or so, she could have a varying 15pp of skills and feats to give her the oomph in combat that Cassie had. When you can reset it 15-20pp worth of skills/feats should be enough to do just about anything combat related when you consider that there are feats to cover defense and attack bonus as well as toughness and damage.


This could cover her pretty well, and it'd even leave 2 of the 40pp to play with. With 15 pp, you could devote 2 or 3 pp to Acrobatics and stealth and be Olympic class in both and still have 9-10pp of combat feats:
Reflex Memory +3 [Feats (+1), Standard Action (-2); 8pp/rank = 24pp]
Enhanced Strength [4]
Enhanced Constitution [4]
Enhanced Dexterity [4]
Speed 1
Leaping 1
 

Agamon said:
I think Shal meant Rated M for Mature killing machine, rather than having a mature personality.

Eh, signs point to her not being a M rated killing machine.

What if you fight cartoon characters come to life, but real killing is involved?
 

Victim said:
What if you fight cartoon characters come to life, but real killing is involved?

"Good God, is Bugs Bunny cutting off that man's ear?!"

"Daddy, why is Ronald McDonald lighting that little girl's hair on fire?"

"Mommy! Elmo's tickling that boy with BIG knives!"

I'm a bad person. :)
 

Samnell said:
"Good God, is Bugs Bunny cutting off that man's ear?!"

"Daddy, why is Ronald McDonald lighting that little girl's hair on fire?"

"Mommy! Elmo's tickling that boy with BIG knives!"

I'm a bad person. :)

*adds new subplot to list*
 

Question for all y'all. One thing that Toki did that I liked was his off-scene vigniettes feature the machinations of the NPCs. There was a drawback, though. After a while people started getting a tad confused as to what the player knew that their character didn't.

That actually a problem? I'd like to continue the tradition of making the game comic book-like. What do you think?
 

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