Generation Legacy: Part Three

Hey Agamon, I think you might have been writing up your first post there as I was sending in mine. Unless you're just looking up the info, then I'll feel silly :) Take your time on a response, just informing you that its there.
 

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Agamon said:
No problem with me, Mimic. Just as long as you understand that, at best, his attitude will confuse, at worst...could cause some problems. :)

My biggest problem will be getting into that kind of thinking and not over doing it. I don't see him shouting from the roof tops that "all them women folk should get into the kitchen and make him a sammich," but more of a unconcious thing like not taking his dirty plates from the table if women are present because you know, that is their job.

With that in mind here is the fluff stuff:

Vitals:
[sblock]
Name: Johnathan Mayors
Age: 17 (DOB: 11-20-1994)
Height: 6'7”
Weight: 280 lbs.
Hair: blonde
Eyes: blue[/sblock]


Description:

[sblock]Johnathan is caucasian and the description built like a brick wall describes him fairly arccurately, with slightly above average looks[/sblock]


Personal History:

[sblock]
Johnathan was born in a small farming town called River Falls in Kansas, the second of six kids he was alway the tallest and largest so it was only natural that he was immersed into sports at an early age.

He took to it natuarally and was soon in almost every sporting team or event that he could think of, especially football. His parents encouraged his love of sports, believing that this was his ticket to better things.

When he wasn't playing sports or going to school John was helping out on his family farm, all that work helped keep him in top form when he is in the off season, all in all, life was fairly good for John, he was popular in school, had in his eyes the perfect family and was on course for a scholarship from a universty in Kansas City, his life was pretty much laid out for him. Until that fateful hunting trip.

Since he had turned 14 his father and uncles had taken John out on a yearly hunting trip. "Some man time," his father would say, really it was an excuse to go out drink some beer, blow off some steam and shoot stuff. This last year there was more drinking then anything else and one of the rifles was accidently fired, right at John, he barely felt the impact of the bullet. It didn't even penitrate the skin, he was alive and well, there was something obviously different about him.

This horrified his father, the town was very xenophobic as well as very backwards in its regards to other ethinic races and women and if this got out it could literally shame his family for decades. He swore the others with them to secrecy and brought John back to the homestead. He pondered for days what to do, there was no way they could keep it a secret if John stayed in the community, so he just had to go. He had some friends in Kansas city and they told him about a special school for people like John.

This was the salvation that John's dad needed, he contacted the school and John was enrolled and like a dutiful son, John did what his father told him.
[/sblock]


Personality:

[sblock]Johnathan is at heart a good person, but he has been raised in an isolated racist/sexist area and knows little about anything in the real world. Women had a very defined place and that is were they stayed. And while he didn't encounter many ethnic people he has been told that "they just are not as good as him."

He is also used to setlling arguments with his fists, not out of any malice but because that was just the way things were done. Whoever won the fight won the arguement, they would pick up the loser dust him off, buy him a beer and then its over.

Johnathan is always smiling joking, laughing even when the joke is on him. he is very competitive when it comes to sports or any kind of challenge but will always be willing to give a hand when needed.[/sblock]
 

I wouldn't think Clover would really know Vanguard, so much as knowing their powers, and following them.

I am going back and forth on the holding back drawback for Clover. I'd put the pps into basic stuff for the character like a rank of equipment for a collection of swords, a pp worth of languages (2 languages)/knowledge skills.

Holding Back (Uncommon - Moderate; -2 PPs). I like the thought of Clover being able to summon up more of a storm than she is able to control, to the point it picks up a life of its own. There are a couple of complications that would make sense for this drawback, and I'd like your thoughts on them Agamon. I think Host could be good if she becomes an avatar of the weather/nature itself, not so much an evil entity as an alien one, its motivations would mostly be destruction, or even to just have fun, though what something without a conscious considers fun would be up for grabs, Berserk might work for that as well.

Inert might be good if you think of it as Clover straining herself and putting herself into a coma to release the power that she has summoned up without destroying everything around her. I think a fun flpside to this would be Power Unleashed where her power instead of being forced to dissipate (or absorbed into herself) at great cost to Clover is released on a massive outpouring of energy, cold, lightning, wind, rain, everything.
 

Mimic said:
My biggest problem will be getting into that kind of thinking and not over doing it. I don't see him shouting from the roof tops that "all them women folk should get into the kitchen and make him a sammich," but more of a unconcious thing like not taking his dirty plates from the table if women are present because you know, that is their job.

That's how it worked when I was growing up in a small town in the quasi-Midwest. There's not much shouting until the status quo is being upset. Then things get mean fast.
 


Ok, here's some complete stats.

Baseline:[sblock]
Jared "Jerry" Rowcroft Tao Lin
PL: 6 (80 pp)

ABILITIES:
STR: 14 (+2)
DEX: 16 (+3)
CON: 16 (+3)
INT: 10 (0)
WIS: 10 (0)
CHA: 16 (+3)

SKILLS:
Acrobatics 4 (+7)
Bluff 2 (+5) (+4 if Attractive applies)
Computers 1 (+1)
Diplomacy 4 (+7) (+4 if Attractive applies, +5 to teenagers)
Languages: English [Native, Australian dialect], Chinese
Knowledge (Popular Culture) 2 (+2)
Sense Motive 2 (+2)
Swim 4 (+6)

FEATS:
Attractive 1
Cool (Diplomacy)
Endurance 1
Skill Mastery (Bluff, Acrobatics, Diplomacy, Swim)

POWERS:
None

COMBAT:
Attack +0 [Unarmed +2 (Bruise)]
Defense 13 (11 flat-footed)
Init +3

SAVES:
Toughness +3 (+3 flat-footed)
Fortitude +5
Reflex +8
Will +2

DRAWBACKS:
None.

Abilities 22 + Skills 5 (20 ranks) + Feats 4 + Powers 0 + Combat 6 + Saves 9 – Drawbacks 0 = 46 / 80[/sblock]

Elite:[sblock]
Jared "Jerry" Rowcroft Tao Lin
PL: 6 (80 pp)

ABILITIES:
STR: 14 (+2)
DEX: 16 (+3)
CON: 16 (+3)
INT: 10 (0)
WIS: 10 (0)
CHA: 16 (+3)

SKILLS:
Acrobatics 4 (+7)
Bluff 2 (+5) (+4 if Attractive applies)
Computers 1 (+1)
Diplomacy 4 (+7) (+4 if Attractive applies, +5 to teenagers)
Languages: English [Native, Australian dialect], Chinese
Knowledge (Popular Culture) 2 (+2)
Sense Motive 2 (+2)
Swim 4 (+6)

FEATS:
Attractive 1
Cool (Diplomacy)
Endurance 1
Skill Mastery (Bluff, Acrobatics, Diplomacy, Swim)

POWERS:
Internal Shadow 2 [Elite, Shadow] (5pp/level, 10pp)
(passive permanent container)
Darkvision
Enhanced Feat: Diehard
Immunity: Aging, Disease, Environmental Heat, Poison
Protection [3]
Weakness: any drain or nullification of this power inflicts -1 to all abilities cumulative per round, 20 minutes to recover -4 pp

Shadow Control
(static array, 3pp/level, 26pp)
Teleport 8 (feats: change direction, easy) (2,000 miles)
*Extra: Accurate 8
Alt Power: Darkness Control 6 (extra: selective) (500 foot radius)
Alt Power: Telekinesis (Extra: perception, Feat: Precise) (Str 40, 1/2/3 tons, 6 max, drag 15)

COMBAT:
Attack +0 [Unarmed +2 (Bruise)]
Defense 13 (11 flat-footed)
Init +3

SAVES:
Toughness +6 (+6 flat-footed)
Fortitude +5
Reflex +8
Will +2

DRAWBACKS:
Included in power description

Abilities 22 + Skills 5 (20 ranks) + Feats 4 + Powers 38 + Combat 6 + Saves 9 – Drawbacks 4 = 80 / 80[/sblock]

Edit: managed to clip out his language while I was wrestling the formatting around.
 
Last edited:

Additional annoying questions for Agamon.

Is Mudaba Adin still in Eritrea?

What's the environment around the school like? Terraformed tropical? Arid desert? Any nearby lakes?

Did the school send along any brochures or viewbooks to give the PCs an idea of what the place is like? Obviously they can't tout the successes of a program that's just starting, but there could be pictures of facilities and the local area.
 

While Color Control is funny, I don't see a whole lot of advancement in terms of powers there. Although I do like his planned method of winning student duels, assuming Jun Min remains the heartless battlemonger that she was in Toki's game..."Give up, or I'll never turn your skin back to it's normal color. You want to go through life looking like the Wicked Witch?" :)

Agamon, how would you feel about some a science/gadget based super-intelligent inventor? I think that concept has a lot more room for growth.
 

Sollir Furryfoot said:
Hey Agamon, I think you might have been writing up your first post there as I was sending in mine. Unless you're just looking up the info, then I'll feel silly :) Take your time on a response, just informing you that its there.

I was in mid-response when I ran out of lunch. Busy day. I'll finish my thoughts when I get home. Short answer: yes, but :)
 

Shalimar said:
I wouldn't think Clover would really know Vanguard, so much as knowing their powers, and following them.

Yeah, I meant you, as an owner of Paragons, would know of them. :)

I am going back and forth on the holding back drawback for Clover. I'd put the pps into basic stuff for the character like a rank of equipment for a collection of swords, a pp worth of languages (2 languages)/knowledge skills.

Holding Back (Uncommon - Moderate; -2 PPs). I like the thought of Clover being able to summon up more of a storm than she is able to control, to the point it picks up a life of its own. There are a couple of complications that would make sense for this drawback, and I'd like your thoughts on them Agamon. I think Host could be good if she becomes an avatar of the weather/nature itself, not so much an evil entity as an alien one, its motivations would mostly be destruction, or even to just have fun, though what something without a conscious considers fun would be up for grabs, Berserk might work for that as well.

Inert might be good if you think of it as Clover straining herself and putting herself into a coma to release the power that she has summoned up without destroying everything around her. I think a fun flpside to this would be Power Unleashed where her power instead of being forced to dissipate (or absorbed into herself) at great cost to Clover is released on a massive outpouring of energy, cold, lightning, wind, rain, everything.

Let's put it this way, while I have no problem with either, the former (Host) would be my own preference in the sense of fitting the setting.
 

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