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Generation Legacy the Next Generation of OOC

Cool, I'd be up for that, Sollir. I'm also going to be starting a game up. I wouldn't have minded continuing my old Daedalus game, but I centered the game around my original players' PCs, and continuing that game is pretty much not possible at this point.

So with that out, I've been weighing my options. I knew with M&M I'd probably be able to line up a pretty good core of players ;) but I didn't have any idea what kind of game to run.

But if you're going the MnM route, Sollir, then I'll likely go to my other plan, which may or may not interest some of you, but I'm letting people here know first before I open it up generally, because you are all excellent players that I would be pleased to have in my game.

Anyway, it's going to be a d20 Modern/Dark*Matter game. That's all I'll say for now, except it's not going to be a typical D*M game where PCs are part of the Hoffman Institute. And if you're not sure what Dark*Matter is, in a nutshell, it's a contemporary setting where conspiracies, aliens and other strangeness exist (ala X-Files, Alias, Buffy, etc).

Not quite ready to begin just yet, but when I am, I'll let it be known here first.
 

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Agamon said:
Anyway, it's going to be a d20 Modern/Dark*Matter game. That's all I'll say for now, except it's not going to be a typical D*M game where PCs are part of the Hoffman Institute. And if you're not sure what Dark*Matter is, in a nutshell, it's a contemporary setting where conspiracies, aliens and other strangeness exist (ala X-Files, Alias, Buffy, etc).

As jarring as it may be considering my late expressions of disinterest in an occult superhero sort (hence the confusion in my stance as I didn't clearly say it was occupt superheroing that doesn't do it for me) of game, I would be interested in a Dark*Matter game. I'm terrible at figuring out mysteries but I just adore the setting, especially with a non-Hoffman party.
 

I never really liked the Hoffman Institute in D*M. First, they were too much the "good guys" in a conspiracy game. Second, they were really too powerful...if the PCs are dumb enough to get nabbed by the cops in their werewolf hunt, they should pay the price, not just get bailed out by HI.
 

Hammerhead said:
I never really liked the Hoffman Institute in D*M. First, they were too much the "good guys" in a conspiracy game. Second, they were really too powerful...if the PCs are dumb enough to get nabbed by the cops in their werewolf hunt, they should pay the price, not just get bailed out by HI.

My sentiments too. I can see the need for some kind of handy escape valve to protect the PCs from themselves from a design perspective, but the HI always seemed too much like another conspiracy group to pull off the investigators angle very well.
 



I'm thinking about going with that "very few superhumans" in the world idea. I'm working on more specifics, but so far I'm thinking that its a purposeful transition, with 5 being created first, followed by the second wave of 25 (the PCs being among these) with the game starting with the third wave of 125 on their way in a couple weeks. I'll probably end up taking 5 or 6 players and follow each of their stories separately, unless a few of them decide to team up. Already have parts of the first scene panned out and a few NPCs, just trying to think of more background specifics. It'll most likely be a lower powered supers game at first, with quicker advancement between issues (probably starting around PL 6 or 7 with a base of 5 points earned between issues). I'll post more information later tonight or tomorrow as it becomes available :) To not detrack from this, I'll create a new thread, recruitment will be open but I'd definately favor anyone here who posts a concept because I know y'all are good roleplayers who can post regularly :D
 

So when you say the supers are "being created", are they all mutated humans? Do the powers all come from a single source, like in GL?
 

Mutated humans, one source pretty much, but besides having a more recent common event in all their lives, PCs can have almost whatever background they like. Still deciding the specifics on their alteration, though it was purposeful and the PCs would have been volunteers (I use the word 'volunteer' somewhat liberally though).

Edit-I'm inspired partially from very vague knowledge of the concept of technological singularity and the idea of posthumans. http://en.wikipedia.org/wiki/Technological_singularity

I also like the style of the 4,400 and how they follow very different storylines that occasionally intertwine with each other.
 
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