TaranTheWanderer
Legend
They do a huge amount of damage. 2d6 radiant feels like a lot. That’s great sword damage.Sphinxes of wonder are strong (strong attack with a radiant component), I think they’re theoretically balanced compared to the other pact of the chain familiars because they can’t become invisible and don’t have thumbs. Being able to manipulate things would make them op imho.
Cheers,
Sg
That and true strike will make fighting zombies much easier