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Generation Legacy the Next Generation of OOC

Sounds cool. I do have a character pretty much thought up, just waiting on some details like what exactly the supers are suppoused to be, and how we should work getting powers into our background.

Mostly the character is a riff on the original robin's history with a single flawed rank of super-speed (to only grant Quickness, Speed, and Improved Init). She'd be an acrobatic in the vein of Nightwing, but nowhere near so competent, at least at first, once she hits a few more pps she could be up there. She'd also be pretty heavily equipment based as well, but nothing more high-tech then she'd be able to get at a circus really, mostly a collapseable staff and throwing discs.
 
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Still working out some of the details, but your character would have been relatively normal before being transformed in some type of program. The program itself would have probably lasted between three and six months, after which you would be set free. I said 'relatively' normal because they would have picked exceptional people for the program, either physically or mentally strong or simply strong convictions/character. They would have approached at the most opportune time preferably (up to the player), shown that the results were very much true through a display of power and then give a fairly tempting offer. The powers granted would be specific to the person, dependent on their personality/traits, etc... (up to the player of course) with an optional genetically engineered defensive option available.

I need to nail down the specifics but that would be the jist of it, I know that ruins some ideas of background for characters a few have already made (like Samnell's) but I'm sure if those concepts would want to be played they'd only need a little alteration.

Edit-Technology like you're mentioning Shal will be fine, though most forms of supertechnology will not be available. If you're just wanting a single rank of that and no other super powers Shal, and your concept fits, you don't necessarily need to be one of these crop of superhumans unless you have some super powers that would develope in the future in mind.
 
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Be careful with keeping PCs in seperate storylines for extended periods. I did an issue of PJD with all 7 PCs all doing their own thing, and while it reads well now, it was nightmarish to run, as I recall.
 

I'm game..thought he next week will be..errative for me.. my squadron is redeploying back tot he states... turning in my ADSL modem in 20 minutes as it is..

My concept could work.. though a permanently liguid medium guy (think the T1000) sort of idea might be a bit too radical.

I'll have to think of something else.
 

Sounds cool, I'm interested.

Agamon, was it the entire issue? I thought we just each ended up with our own separate intros, which turned out to be a chaotic mess :)
 

Thanks for the advice Agamon, I'm a bit iffy on how exactly things are going to go and I'll definately take your advice with heavy consideration :) Toki seems to do a fine job at it when we all do split up, although he's had many episodes worth of practice.

Kain, Liquid metal guy could possibly work, so long as he's got a personality/motivation beyond his powers ;) Duplication is probably a no go even if you have enough points however, it seems like a very tricky power to adjudicate.
 

Well the way I was doing it was that it was all one consciouness and due to his conversion his biomass is a lot different from normal humans. He's a networked being.. I was thinking he'd have to retrain his senses (all his senses are 360 possible) and that when he split off the 'network' went mobil and he was in all of the fragments (ie.. I might have bought up to Dupe 8 for full power stats but he could AT best do 4)

As for personality he would be a techie type. I mean can you see the advantages of being able to ooze into a tight space, morph a hand or finger into a too or use fiber optics to light up a really dark corner. Not to mention he'd be the perfect troubleshooter in a vareity of enviorments.

Got a few different backgrounds thought out. Duplication isn't possible at PL 6 (hell SS and half the immunites would have to go..and I'm not sure he pull off the sensory bits either)
 

Ok, I didn't really want the super speed to be the focus of the character, so I dropped it in favor of Regen, which would make it much more likely for her to go with the offer. Regen 5 to start and then ramping up as PPs permit. For the moment I'll go with a working name of Makenzie.

Makenzie was part of a family of acrobats and daredevils that travelled with a circus. There was a mob boss that wanted Makenzie's parents to use their acrobatic talents to pull off a heist for him, they refused since the circus was leaving town to move on to the next stop, and they figured they would be safe. No such luck, the opening night in the new town there was an accident that left Mackenzie in intensive care and her parent's in the morgue. It was believed that the talented acrobat would never be able to walk again, let alone regain her previously phenominal range of motion. Luckily fate stepped in.
 

Sollir Furryfoot said:
Still working out some of the details, but your character would have been relatively normal before being transformed in some type of program. The program itself would have probably lasted between three and six months, after which you would be set free. I said 'relatively' normal because they would have picked exceptional people for the program, either physically or mentally strong or simply strong convictions/character. They would have approached at the most opportune time preferably (up to the player), shown that the results were very much true through a display of power and then give a fairly tempting offer. The powers granted would be specific to the person, dependent on their personality/traits, etc... (up to the player of course) with an optional genetically engineered defensive option available.

Was the program a military thing? International? Black Ops? Or something else? Is the program generally secret and superpeople largely unknown, or has word crept out and it's more of an issue of the program demonstrating that it can give you powers instead of demonstrating that powers exist in themselves? What does one generally do during one's six months in the program, at least for the typical subject?

A few capsule concepts. The way I usually go elements of each of these would end up in the final product here and there, but one or two would dominate. These all of course would stand for revision when we've got a clearer fix on the nature of the program that grants powers.

Superdude #1) Nanites! The character's body was infiltrated with nanites which have coopted his bodily functions and largely turned him into a kind of living robot. Powers would be focused around the interface and control of machines and electronics. The nanites weren't intended to work this way. Rather he developed the control over them after exposure. Sort of a mutant/tech hybrid. Might be too high tech for the setting, though.

Superdude #1.5) A slight variant of this would be dropping the nanites but keeping the powers similar. Electricity control with machine and computer operation, but the source is more the result of being dunked in an entertainingly-named chemical that should have killed him. Instead the mutation took over and radically changed his body to incorporate the stuff into him.

In either case, the character would be more of an intellectual bent, likely a scientist of some sort. Variant 1.5 would probably be pretty reconciled to and fascinated by his powers, the other would probably be less thrilled but not a total angstburger. They both know they're something quite a bit posthuman, the question being whether it's something they embrace and eagerly pursue, or something that makes them fearful with its uncertain future.

Superdude #2) An unwilling experiment. The powers don't necessarily bother him at all. He might even be quite fond of them. But on the principle of the thing he's not so enamored of being abducted and tinkered with against his will. This is a man of conviction and the principles of the thing matter greatly to him. I'm thinking of using the telekinesis suite with the metals-only limit for a sort of alternative Magneto effect. The character would still be an intellectual, but probably in more of a liberal arts angle. Maybe he's an academic.

Superdude #3) Does he even have powers? A subtle telepath. He doesn't have the saintly restraint you sometimes see in the comics. Rather he views his abilities as a useful tool and tends to rationalize a bit on his subjects never knowing he did anything. He has a noble side deep down, but for a combination of philosophical (really, it's no different than a person with exceptional powers of persuasion and those get elected to office!) and personal (I could stay here all night talking you into something, but Lost is on) reasons his use of powers can run to the unethical.

Superdude #4) A flame elementalist. No accidents, no mistakes, no coercion, he volunteered. How this works would I guess depend on the nature of the program, but anyway he was a willing participant. Probably a person of limited means before, his powers are a sort of personal affirmation. Yes, I can do something now. He'd probably be actively trying to be a hero and not just live out a quiet, normal life. The mindset about heroing would be a sort of reverse Superman. His alternate identity is the Clark Kent but he's really superfierydude.

Superdude #5) Classically-trained musician. He's brilliant and mercurial, eccentric. He used to be a child prodigy. It's all so damned easy for him that he got bored with it. Think of the dialog from that scene in Good Will Hunting where Matt Damon is popping off to the math professor about how easy this all is and lights his paper on fire. He stopped performing and was on the verge of becoming a recluse when the project came knocking on his door. The idea of being in the very exceptional .0001% of the world's population had an incredible draw for him. It was a chance to relive his glory years when everything was new and the accolades hadn't all blurred together. This could really go with any sort of powers. It could easily be swapped from music for science or something else.

Or, you know, something else that isn't a super-charismatic speedster. :)
 

Shal, I think that character fits well with the kind of people I'm thinking this organization would use :)

Samnell, I'll do my best to answer those questions very soon, at earliest tomorrow night. I'm a bit wary with computer control especially when it comes to a superhero and hacking and such in a world that's so technologically dependent. A) I don't think I could describe any of the scenes with justice and B) when you can do a lot from the comfort of your own home it makes some heroics seem less heroic. I like 3 and 5 the best (5 probably because I'm familiar with that environment lol), but truthfully all four of those concepts could work out well.

I'll sleep on everything and then post something tomorrow night :)
 

Into the Woods

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