• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

D&D 1E Getting a 1E/2E feel from 5E

But that requires you to treat attacks at fallen enemies like a routine action.

Right. As a routine action, in D&D, you should exercise common sense in your fantasy realism. :)

That is, unless there's someone bearing down on/stopping them, any intelligent and/or trained enemy will want to make sure when you go down, you stay down. Particularly in the case of inherently evil (e.g., orcs or hobgoblins), savage (e.g., ogres or gnolls), or successful meek (e.g., kobolds or goblins) creatures, they'll do it just for the sadism/gore/cruelty/asserting their dominance/expressing their hatred for the race of the creature that went down...any number of "wicked/evil/perverse" reasons they will give you that one more stab or twist of the blade after you go down.
 

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I don't even care much if a particular DM chooses to exercise the option or not.

The point is, it's an option. It's easy to kill PCs. If someone chooses to treat them with kid gloves and then complains that it's hard to kill PCs in 5e, that's... Kinda silly, no?
 

Into the Woods

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