Otterscrubber
First Post
I've never fully understood why cross class skills exist. I understand the concept that some characters are more skilled (or at least skill based) than others, but isn't that accomplished by limiting how many skill points each class has in the first place? It's not like every class has the same number of skill points to start, it would make sense then. Why further pigeon-hole characters by giving them half as many skill points as others AND THEN making skills cost twice as much?
Skill points represent that someone has taken time to learn a skill. Why would one person be better at listening (or swimming) than another? Isn't this taken care of with ability score adjustments?
Skill points represent that someone has taken time to learn a skill. Why would one person be better at listening (or swimming) than another? Isn't this taken care of with ability score adjustments?