CapnZapp
Legend
Okay, that's it.
I've had it with the mess that is the "math patch" rules in 4E.
From now on my item level and enhancement bonus table looks like this. Masterwork armor doesn't exist (other than repriced exotic items that provides no AC bonus). Expertise feats does not exist. The epic +4 to F/R/W feats do not exist.
Feel free to point out anything wonky I've forgotten to take into account.
I did simplify the table by not having separate progressions for attack/damage, light armor (should only go to 8) and neck items (should go to 10).

Example: You have a Resounding Mace +5, Dwarven Wyrmscale +5 and a Cloak of Resistance +5. That is, lvl 22 items.
After this, you have a Resounding Mace +7, Dwarven Scalemail +9 and a Cloak of Resistance +7 instead.
You also have a couple of freed feat slots!
Zapp
PS. Didn't post into houserules as this is more of an reimagining of the published rules than a change or mod.

From now on my item level and enhancement bonus table looks like this. Masterwork armor doesn't exist (other than repriced exotic items that provides no AC bonus). Expertise feats does not exist. The epic +4 to F/R/W feats do not exist.
Feel free to point out anything wonky I've forgotten to take into account.
I did simplify the table by not having separate progressions for attack/damage, light armor (should only go to 8) and neck items (should go to 10).

Example: You have a Resounding Mace +5, Dwarven Wyrmscale +5 and a Cloak of Resistance +5. That is, lvl 22 items.
After this, you have a Resounding Mace +7, Dwarven Scalemail +9 and a Cloak of Resistance +7 instead.
You also have a couple of freed feat slots!

Zapp
PS. Didn't post into houserules as this is more of an reimagining of the published rules than a change or mod.
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