uzagi_akimbo
First Post
After a player fatality without recourse (taken down and consumed by Greenslime, of all things at 12th level ) IMC, the player now proposed a concept for a 'Ghostwalker' (from S&F). Looking over the class and concept, which I like, two puzzling questions still raised themselves, which I hope someone can clarify for me, before I do a rash rework of the PC.
a) Anonymity : The Ghostwalker benefits from anonymity, but should his name ever become known to his foes, his powers are weakened. On those enemies, who know his name, his resolute aura no longer functions. If they are hostile, he can no longer feign death, become ethreal or shadow walk in their presence (to a distance of 100 feet ) and his painful reckoning bonus, if any, is halved against him
First off - what real name are we talking about here ? I assume, they mean the birth/given name of any character. So what is the problem for him to assume an alias, or nickname and bury his true identity deeply (which might be real easy, given the distances traveled IMC ), which could be really easy, say if he was evil in the first place. Or does he have to remain _entirely_ nameless, a threatening and menacing presence, even who's friends should be wary to mention his assumed "handle" as not to rob him of his powers ?
b) If the Ghostwalker loses more than 50% of his normal hitpoints in one encounter (and survives), he gains this bonus to AC, attack and damage rolls when he faces the specific foe(s) that he fought in the initial encounter.
Soooo. For one, does he get the bonus immediately after losing 50% plus of his HP in one encounter, or only in the next and any possibly following encounters ?
And, besides this, does the bonus apply only to the very specific foes faced and fought in that initial encounter _or_ does he benefit from it for the whole encounter (say again a company of new henchmen ) until he has defeated the specific foes ? E.g. can he just slaughter (the bonus is basically +1/level of Ghostwalker - IMC I am looking at a guy who, in theory, has +5 to +6 to all attack rolls, damage and AC in such situations) each and every other combatant on the battlefield until, in the end, he takes down his enemy ?
I love the idea of the character, but I somehow get the feeling that there is something nastily broken about this prestige class. Care to comment ?
a) Anonymity : The Ghostwalker benefits from anonymity, but should his name ever become known to his foes, his powers are weakened. On those enemies, who know his name, his resolute aura no longer functions. If they are hostile, he can no longer feign death, become ethreal or shadow walk in their presence (to a distance of 100 feet ) and his painful reckoning bonus, if any, is halved against him
First off - what real name are we talking about here ? I assume, they mean the birth/given name of any character. So what is the problem for him to assume an alias, or nickname and bury his true identity deeply (which might be real easy, given the distances traveled IMC ), which could be really easy, say if he was evil in the first place. Or does he have to remain _entirely_ nameless, a threatening and menacing presence, even who's friends should be wary to mention his assumed "handle" as not to rob him of his powers ?
b) If the Ghostwalker loses more than 50% of his normal hitpoints in one encounter (and survives), he gains this bonus to AC, attack and damage rolls when he faces the specific foe(s) that he fought in the initial encounter.
Soooo. For one, does he get the bonus immediately after losing 50% plus of his HP in one encounter, or only in the next and any possibly following encounters ?
And, besides this, does the bonus apply only to the very specific foes faced and fought in that initial encounter _or_ does he benefit from it for the whole encounter (say again a company of new henchmen ) until he has defeated the specific foes ? E.g. can he just slaughter (the bonus is basically +1/level of Ghostwalker - IMC I am looking at a guy who, in theory, has +5 to +6 to all attack rolls, damage and AC in such situations) each and every other combatant on the battlefield until, in the end, he takes down his enemy ?
I love the idea of the character, but I somehow get the feeling that there is something nastily broken about this prestige class. Care to comment ?
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