Giant-slayer Follies (Humor)

OK, let's see if you find this as funny as we did.

The party for whom I DM is fighting a group of Aztec Hunter Giants (based off one of the giants in the MM2). The sorcerer in the party catches one off guard with Hold Monster and drops it to the jungle floor.

On his next action, he heads over to the beast to Coup de Grace it. He is accompanied by the party's guide dog, Virgil. The rest of the party is finishing off the other remaining giants.

The sorcerer gets up to the monster with his dagger, and on his next action, performs the CdG. He rolls a hit (I require one, but the target is at Dex 0 of course) and then determines his critical damage.

A whopping 2d4 damage - and he rolls two 1s. The giant loses two of his 137 HP, and gets to make a DC 12 Fort save. Gee, will he make it?

The sorcerer finishes sawing at the giant's thick skin, and decides to bash it's brain in with his quarterstaff instead. Meanwhile, Virgil attempts to rip out the beasts jugular. Slightly higher damage - 2d4+2 - but again, two 1s. DC 14 Fort save. Yawn.

By this time, the rest of the party is done fighting. Two of the party rogues wander over and begin making helpful comments.

The sorcerer tries again, with the staff - and rolls a whopping 5 points of damage this time. DC 15 is still easy.

At this point, the rogues get tired of waiting and decide to show how it's done. One whips out his rapier, and runs it into the giant's ear. Critical and sneak attack damage combine to provide 22 points of damage straight to the creature's brain - surely this will kill the beast?

No, as it turns out - a natural 20 is enough for the giant to make that particular DC 32 save. Laughter from the party and looks of disbelief, not to mention my "Blue's Clues" joke.

The other rogue leaps forward and tries to rip out the giant's throat with his teeth. (Don't ask.) Remember that "to-hit" roll? Well, he rolls a 1. Turns out the giant had a metal necklace on. The rogue clutches his face in pain. The laughter is getting worse.

Another couple of blows from the sorcerer and the dog - neither sufficient to do the giant in. Then the first rogue tries again, basically "stirring" the giant's brains with his rapier - another 21 points of damage, and (drum roll) another 20 for a save! Giant's down to about half hit points, and it's beginning to look like they'll have to hack it to death.

Fortunately, the other rogue rips off the giant's necklace and makes his next to-hit roll, for a nice thirty-some points of damage, more than enough to outclass the giant's Fort save.

I think the attempts to kill one helpless monster will remain one of the fondest memories of this campaign - at least from the laughs involved.

--- Savage Wombat
 

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That was pretty funny.

It's always great when stuff like that happens...it reminds me of a couple of things from games I've had in the past.

A couple of years ago (we were still playing 2ed.) I was playing a wizard. We were adventuring in a swamp that was filled with goblins, and we came across their lair which was a cave that went down at a steep enough angle that the goblins tied a rope to a tree to get down.

At one point, we were up top, and some goblins were coming up, and I decided to do something to stop them. First I was going to cut the rope, then I was thinking of using a torch to burn it...then magical fire of some sort. In the end I went with the original plan and just cut it.

The DM described the scene where I begin pulling out my dagger...then I put that away and pull out the torch, then put that back and begin working up some magic...then I just say "Forget this!" and pull out my dagger and cut the rope. It was out of character discussion that turned into some great in character description.

The other was a long time ago when we were playing a game. We came across some bars to bend (using the bend bars rules) and, of course the big 18/36 strength fighter attempts it...and fails...then the ranger (16 strength) attempts...then the fighter tries again...fails again...finally the wizard (11 strength) comes up and...rolls maximum and succeeds.

Just thought I'd share some similar experiences.
 

In a 2e Ravenloft game we came across some weird Vampires who traveled by melding into the stone of the mines and then unmelding agin.

Me, playing Drawmack, takes my wand of rock to mud and uses it while a vampire is melding.

He was now detached from his legs. The legs were walking around by themselves with him following the legs being pulled by his arms. We couldn't catch the little bugger, he was faster from being lighter the DM ruled.

So there we are a party of 12, 10 - 12 level characters chasing a vampire who's chasing his legs.
 

A while ago in one of our campaigns:

I am playing a cleric, lvl 6 i believe at the time, we were underground hunting fer a dragon (had a special weapon to kill it) and ran across some underground dwarfs. They were leading us to the dragon. Well we got side tracked and a couple of of the dwarfs slipped in a metal tunnel and went down the wrong way an sharp decline. Well the barbarian dives down after them (missed his save). Lo and behold there is a giant spider down there with a nice web to catch food with :)

The barb breaks out of the web and fights fer a couple rounds and gets his str down to 4 (pathetic rolls, he is doing this while in rage). The fighter heres some fighting screaming and such. Bolts down after him (not knowing what is there). Gets there in 2 rounds. Starts to hack away while protecting the barb and dwarfs.

Me the next inline heres this decides to slide down on my large steel shield. Surfing :D Now imagine a guy in full-plate screaming down a steep tunnel. I shoots down there just as the fighter finishes off the spider, just after moving away from the entrance after hearing me flying down, loud metal on metal screeching. I shoot out of the entrance, my DM says make a reflex save. Hmmm, full-plate cleric, with a +2 on reflex. I roll natural 20. The DM slaps himself in the head, trying to fugure out what i do.

What happens: I fly out of the tunnel, get off my shield, reattach is to my arm, pull out my mace, and land on my feet in one smooth action. It was absolutely hiliarious. The dwarfs thought i was some sort of god. My shield was pretty scarred up though. Never did that again mind you.

And yes we killed the dragon, I hit it with a staff which burst, another nautral 20. I disappeared in the flash and so did the dragon. The party got the items and got out. There was a cavein happening, killing the entire dwarven race that was there in the process. Oops. We left that bit out when we reported to the church what happened, they didnt ask and i didnt remember in charac that is.

Got our xp though and it was great. The DM gave me extra cause i ruined his plans fer killing some members off.
 

I think I posted something a while back, but here is the same story regurgitated.

There was a BBEG with a ring of regeneration that had a goblin underling pet that would follow him everywhere. So when the final battle happened, the goblin hid away somewhere and snuck in as we were cleaning up the rest of the bad guys. The goblin grabbed the ring from the dead BBEG and before we could stop him, he swallowed the ring.

We had some fun beating on the goblin for a while as the DM ruled he would just heal back up in a few rounds. Some torture ensued because we wanted that ring, and several players were quit irate thinking that the DM was going to prevent us from having it. So eventually we took him outside and lit him up with a fireball then sifted through the remains for the ring.

We got the idea from the interogation method we used: damage the NPC target then use the cleric to heal her back up again for some more pain. A little sado-maso, but it worked.
 


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