Ferret
Explorer
Giant’s stool
Huge Construct
Hit Dice: 16d10 (88 hp)
Initiative: -1(Improved Initiative)
Speed: None
AC: 32 (-2 size, +29 natural Dex-5)
Attacks: Huge Falchions+14 Huge falchion +14
Damage: Huge falchion 2d6+13 Huge falchion 2d6 +13
Face/Reach: 10 ft. by 10 ft./15 ft.
Saves: Fort +5, Ref +0, Will +5
Abilities: Str 36, Dex 1, Con --, Int --, Wis 11, Cha 1
Skills: N/A
Feats: N/A
Climate/Terrain: Any land
Organization: Solitary
Challenge Rating: 11
Treasure: Standard
Alignment: Always Neutral
Advancement: N/A
Large immobile constructs, with humongous Falchions, they can also spin and attack everyone in it’s reach.
Combat:
Giant’s stools attack, the weakest character first, unless a larger threat is present, they can also be programmed to do other things.
Hows that?I was wondering the CR and Damage the Falchions do?
Huge Construct
Hit Dice: 16d10 (88 hp)
Initiative: -1(Improved Initiative)
Speed: None
AC: 32 (-2 size, +29 natural Dex-5)
Attacks: Huge Falchions+14 Huge falchion +14
Damage: Huge falchion 2d6+13 Huge falchion 2d6 +13
Face/Reach: 10 ft. by 10 ft./15 ft.
Saves: Fort +5, Ref +0, Will +5
Abilities: Str 36, Dex 1, Con --, Int --, Wis 11, Cha 1
Skills: N/A
Feats: N/A
Climate/Terrain: Any land
Organization: Solitary
Challenge Rating: 11
Treasure: Standard
Alignment: Always Neutral
Advancement: N/A
Large immobile constructs, with humongous Falchions, they can also spin and attack everyone in it’s reach.
Combat:
Giant’s stools attack, the weakest character first, unless a larger threat is present, they can also be programmed to do other things.
Hows that?I was wondering the CR and Damage the Falchions do?
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