Giant's stool

Ferret

Explorer
Giant’s stool
Huge Construct
Hit Dice: 16d10 (88 hp)
Initiative: -1(Improved Initiative)
Speed: None
AC: 32 (-2 size, +29 natural Dex-5)
Attacks: Huge Falchions+14 Huge falchion +14
Damage: Huge falchion 2d6+13 Huge falchion 2d6 +13
Face/Reach: 10 ft. by 10 ft./15 ft.
Saves: Fort +5, Ref +0, Will +5
Abilities: Str 36, Dex 1, Con --, Int --, Wis 11, Cha 1
Skills: N/A
Feats: N/A
Climate/Terrain: Any land
Organization: Solitary
Challenge Rating: 11
Treasure: Standard
Alignment: Always Neutral
Advancement: N/A

Large immobile constructs, with humongous Falchions, they can also spin and attack everyone in it’s reach.

Combat:
Giant’s stools attack, the weakest character first, unless a larger threat is present, they can also be programmed to do other things.


Hows that?I was wondering the CR and Damage the Falchions do?
 
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Huge falchions deal 2d6 damage and threat on 18-20.

The creature should have Dexterity above 0 because it can move (to attack); speed should be 0 ft.

Saves should be Fort +5, Ref +? (% + Dex mod), Will +5

HD should be d10s

hp should be 88 (104 if you use d12s)

Attack bonus should be +25 before modifications

Damage should include Str modifier
 

And just to get really picky, :D, Climate/Terrain should follow the format given in Dragon 276 or the MM. If you want it to be "where placed" I would remove that and insert "Any land."

Also- max reach for Huge creatures is 15 ft and MIN facing is 10 ft by 10 ft.

20 ft by 10 ft gives a reach of 10 ft. 10 ft by 10 ft gives a reach of 15 ft.

Reach 20 is for creatures of Gargantuan (tall) size.


Lastly, AC is wrong. Base 10 + 24 (natural) -2 (size) is AC 32.
 

Thanks guys, Still a little confuse on the Saves and attack bonuses:( That HD was a bad mistake I was using a previous monster for the base.:(
 



Reflex save should be +0 and Initiative should be -5 (though i'd suggest giving it Improved Initiative as a bonus feat, raising this to -1). The second Huge falchion should be 2d6 damage. :)

AC should be either 27 (-2 size, +24 natural, -5 Dex) or 32 (-2 size, +29 natural, -5 Dex) .

Damage should be reduced to 2d6+13, or Str raised to 39 and attack bonus to +26.

My best guess on CR is 10-12; playtesting is needed.
 

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