Patman21967
First Post
In my new campaign, the PC's are resurrected into a land that is overrun with undead because of a curse. There are 11 city-states, that are now mostly in ruins, and being ruled, and overran by various undead. The PC's main goal, they all have different ones, but their main goal is to unify the surviving living beings, and ultimately find a way to reverse the curse. But in the meantime, I could use as many undead as possible, be that BBEGs, new templates, ideas for specific adventures, etc....I can do the work myself, but I see there are alot of good GM's of differing styles here, and would love to present my players with things that are new. There was a thread on here, about an Undead invasion toppling civilization that myself and a few others posted to alot. I took notes and ideas from there, and added some twists of my own.
Basically, the Emperor of the land made a deal with a powerful entity, a god long forgotten by the main populace, to rule, and live for 1000 years. At the end of that time, he was to give up his soul and join the God's unholy court, as Lord of the Undead. He found an ancient ritual to become immortal, and decided he would rather not give up his soul, instead rule his kingdom forever. Well, that obviously does not go over well when the Avatar of this god comes to collect his soul on the eve of the 1000th anniversary. So the land is cursed ...basic short story on the curse is that all who died by his command shall rise as Undead, and the ability to use magic is lost from the living.
Well it was prophecied that the curse would be brought down by 4 powerful individuals, the PC's obviously, who were there when the Avatar came. They died in the insuing rising of the undead, and are ressurrected a few hundred years later, by a priest of Lathander, who finds a holy relic tied to the prophecy. The ressurrection breaks the part of the curse about no magic but during the time that they were dead, no magic has functioned, and the populace has been shttered into small groups of survivors, and resistance movements.
Week 1 is going to be the arrival of the Avatar, the curse, the death and ressurrection of the PC's and their escape from the capitol city to the wilderness camp of the Priest and his followers.
Obvious ideas that come to mind are..quests to find magic items, as noone can create anything anymore, the Wizard needs to find ancient spellbooks in order to learn new spells, uniting the survivors, cleaning areas of undead and building new cities, or retaking the old ones..etc...
The PC's and their main character goal: all are starting as 8th level
A Radiant Servant of Pelor : The worship of Pelor has waned, since the curse, because the land has been plunged mainly into darkness. He is quested to bring back the worship to the living. His spells will be limited at first, and the more he brings the worship back, the more his access to Divine power increases and more hours of daylight.
A Mystic Theurge: he is given the ability to detect the Arcane "spark" in people. He is quested with the teaching of magic to the living.
A Half-Dragon Warrior: Sice the curse of " no magic " Dragons being magical monsters have died out, he is quested with returning them. ( I have this well detailed if anyone wants the specifics )
A Ranger: He is quested to lead the survivors out of the "darkness",basically to unite the many groups of surviving living, and lead them back to civilization.
Sorry about the length of this...I got carried away....lastly they will only be brought back with 1 item they once had. theRSoP (holy symbol) the Theurge(spellbook) the Half-Draon(his armor) and Ranger(his 2 swords). If they wan o regain their other items, that will be weekly adventures too...
Any comments or suggestions?
Basically, the Emperor of the land made a deal with a powerful entity, a god long forgotten by the main populace, to rule, and live for 1000 years. At the end of that time, he was to give up his soul and join the God's unholy court, as Lord of the Undead. He found an ancient ritual to become immortal, and decided he would rather not give up his soul, instead rule his kingdom forever. Well, that obviously does not go over well when the Avatar of this god comes to collect his soul on the eve of the 1000th anniversary. So the land is cursed ...basic short story on the curse is that all who died by his command shall rise as Undead, and the ability to use magic is lost from the living.
Well it was prophecied that the curse would be brought down by 4 powerful individuals, the PC's obviously, who were there when the Avatar came. They died in the insuing rising of the undead, and are ressurrected a few hundred years later, by a priest of Lathander, who finds a holy relic tied to the prophecy. The ressurrection breaks the part of the curse about no magic but during the time that they were dead, no magic has functioned, and the populace has been shttered into small groups of survivors, and resistance movements.
Week 1 is going to be the arrival of the Avatar, the curse, the death and ressurrection of the PC's and their escape from the capitol city to the wilderness camp of the Priest and his followers.
Obvious ideas that come to mind are..quests to find magic items, as noone can create anything anymore, the Wizard needs to find ancient spellbooks in order to learn new spells, uniting the survivors, cleaning areas of undead and building new cities, or retaking the old ones..etc...
The PC's and their main character goal: all are starting as 8th level
A Radiant Servant of Pelor : The worship of Pelor has waned, since the curse, because the land has been plunged mainly into darkness. He is quested to bring back the worship to the living. His spells will be limited at first, and the more he brings the worship back, the more his access to Divine power increases and more hours of daylight.
A Mystic Theurge: he is given the ability to detect the Arcane "spark" in people. He is quested with the teaching of magic to the living.
A Half-Dragon Warrior: Sice the curse of " no magic " Dragons being magical monsters have died out, he is quested with returning them. ( I have this well detailed if anyone wants the specifics )
A Ranger: He is quested to lead the survivors out of the "darkness",basically to unite the many groups of surviving living, and lead them back to civilization.
Sorry about the length of this...I got carried away....lastly they will only be brought back with 1 item they once had. theRSoP (holy symbol) the Theurge(spellbook) the Half-Draon(his armor) and Ranger(his 2 swords). If they wan o regain their other items, that will be weekly adventures too...
Any comments or suggestions?
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