Gleemax Cheesewax

if gleemax diden't have rights to everything one posts over their, i think it would be on par with enworld. Who would want to discuss rpg ideas when it inherently becomes someone else's intellectual property
? I just dont get it.
 
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Moon-Lancer said:
if gleemax diden't have rights to everything one posts overthrew, i think it would be on par with enworld. Who would want to discuss rpg ideas when it inherently becomes someone else's intellectual property. I just dont get it.
They're actually looking over changing that. They know we're upset about it and that it makes it less likely for us to post our ideas, but they still need to protect themselves (from what, I'm not certain) so they're talking with lawyers and looking for compromises.
 

Merkuri said:
They're actually looking over changing that. They know we're upset about it and that it makes it less likely for us to post our ideas, but they still need to protect themselves (from what, I'm not certain) so they're talking with lawyers and looking for compromises.

I haven't herd of this, but then again i haven't been keeping tabs on gleemax. If its true, it would set it up to be competitive against enworld. Even if they do change this policy, i think it would be hard for people to trust gleemax, considering its alot harder to remove bad stigma. It will be hard to trust glee max with the mental image of wtc laying in wait to steal their ideas once they are posted.
 

Moon-Lancer said:
if gleemax diden't have rights to everything one posts over their, i think it would be on par with enworld. Who would want to discuss rpg ideas when it inherently becomes someone else's intellectual property
? I just dont get it.

You know that it's no different than the ToS for the WotC boards, right? The ones that had thousands of members discussing RPG ideas all the time?
 

Well, it's obvious that Gleemax still needs quite a lot of improvements, but I've posted by suggestions on the Gleemax forums and so far the replies have been polite and they do seem to be listening. Let's see how this site develops over the next few months. I won't make any "final judgements" before then...
 

I've mentioned it on the Gleemax site itself, but they REALLY need to get it working smoothly.

I like the possibilities that Gleemax gives us, but it's just running way to clunkily. You need to hit reload several times to get anywhere and it just gets a bit annoying. The only mitigating factor, for me, is the fact that it's still in Alpha.

I WANT Gleemax to succeed, so I hope they get all the kinks out.
 

Lord Tirian said:
And to be honest: I think it wasn't a brilliant idea to move the blogs there. If it's really an alpha, THEN YOU SHOULDN'T RUN FULL-FLEDGED STUFF ON IT. ONE DOESN'T USES ALPHAS FOR ANYTHING EXCEPT TESTING. The same is more-or-less true of betas, but "alpha" is basically a sticker, meaning "anything can happen". You simply don't use such stuff for 'officia' blogs. Even if they're used to showcase something.

Cheers, LT.

Nah, in the "Web 2.0" world they're trying to cash in on it's perfectly feasible to debut something with a fraction of its features as an Alpha release, to get something the public can "ooh" and "aah" over. Typically it's done with Beta versions (because having your logo with BETA slapped on it is Web 2.0-y), but it's not unheard of for Alpha versions.
 


Lord Tirian said:
No doubts about that. The very idea of Gleemax and DDI is great, and it would work out beautifully, but WotC isn't a software cooperation. And you feel it. That's the crux. MtG online is, as far as I know, good, but still has some bugs and a cumbersome interface (though they have fixed it up with their newest version). And you remember the CharGen for 3.0.

No, I'm sure WotC has a good business sense and makes theoretically good decisions, but right now, they lack the technical know-how to pull it off. Great idea, less than great realisation.

And they need to work on that technical side.

Cheers, LT.
I totally agree about their software capabilities, but it still just has too many 'coincidences' attached, and as you said, the latest build of M:tG online has improved a solid idea with a more workable software package. Who knows, maybe they feel the time is right to start the migration to full service gaming?
 

Jim Hague said:
You know that it's no different than the ToS for the WotC boards, right? The ones that had thousands of members discussing RPG ideas all the time?

Tell me about it. There is a feat in SAGA edition that I posted in the d20 modern forums a couple years ago.
 

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