Gleemax is Dead

Not surprising to me. From the beginning, it seemed that their game plan for Gleemax was way too weak and vague. Hopefully, this will have a visible impact on the development cycle for the DDI.

My thoughts exactly!

Put the resources where the biggest bang for the buck can be obtained.
 

log in or register to remove this ad

Ding, dong the brain is dead! Which old brain? The wicked brain! Ding, dong, the wicked brain is dead! While I love ENWorld, maybe this is time for me to take another look at my own gaming social network site I planned to create when Gleemax was first announced.

I honestly had hope for them; I really did. But they don't seem to have decent programming staff who know what they're doing. Of course, this doesn't bode well for D&DI, now does it? :eek:
 



I also didn't ever udnerstand the purpose of Gleemax. What was supposed to make it so special?


I think that they wanted to have a generic map system that you could use to run 4e combat like a chess game with multiple players, monsters and terrain. It would basically allow for better on-line play. IF the idea was to have everyone sitting around with their laptop keeping track of their character sheet, during the game then it would rock. IF they truly wanted on-line gaming, then World of Warcraft has already won.

They were going to also have an on-line character generator and I hope that it is still in the works. The CG in itself would win over a few holdouts on 4e, and if you could have a tool that helped the DM run a complex monster then gameplay would be enhanced.

I hope they just focus on making tools for the pen and paper game. Miniatures and game tiles are a step in the right direction.
 

I also didn't ever udnerstand the purpose of Gleemax. What was supposed to make it so special?

I guess the idea was kinda to be like how ENWorld2 is supposed to be; provide a way for people to write blogs, articles, network with people and the designers.. the way they described it was "MySpace for gamers"
 


I think that they wanted to have a generic map system that you could use to run 4e combat like a chess game with multiple players, monsters and terrain. It would basically allow for better on-line play. IF the idea was to have everyone sitting around with their laptop keeping track of their character sheet, during the game then it would rock. IF they truly wanted on-line gaming, then World of Warcraft has already won.

They were going to also have an on-line character generator and I hope that it is still in the works. The CG in itself would win over a few holdouts on 4e, and if you could have a tool that helped the DM run a complex monster then gameplay would be enhanced.

I hope they just focus on making tools for the pen and paper game. Miniatures and game tiles are a step in the right direction.

I think you're confusing Gleemax with DDI. The virtual tabletop, character generator, and game tools like that are all part of DDI. Gleemax was, as far as I can tell, a botched attempt at a social networking site for gamers.
 


Hi All,

A couple of points, which some folks have already pointed out, but worth highlighting:

- The Wizards of the Coast forums are not going away. Nothing will change with the D&D forum area.

- Staff blogs will continue to exist on our forums in our Staff Blog section.

- This change is a very very good thing, as it allows us to focus on Magic Online and D&Di, both of which deserve our attention and resources.

Let me know if you have any other questions. I'll be keeping a close eye on this thread. Thanks!

-Mike
 
Last edited:

Remove ads

Top