Especially if you like your Epic Fantasy unfinished.Recommendation: read the books ASAP.
Especially if you like your Epic Fantasy unfinished.Recommendation: read the books ASAP.
All the participants are not equal. The GM is responsible for preparing adventures, running adventures, characterizing NPCs, and is the arbiter of rules whereas the responsibilities of the players are quite light. It's completely fair to prioritize the GM's vision over that of any single player. I humbly submit that it's possible for a GM to hear their player, respectfully consider what they have to say, and still say no.I just don't think it's fair to prioritize one person's vision over everyone else's. Player 4 is not refusing to play, they just want their voice heard, their portion of the creative process respected.
And in my opinion, being willing to collaborate with players doesn't mean you have to say yes all the time. It's okay to say no.In my opinion, this GM should realize that to play in a collaborative game means being willing to collaborate.
I'll make sure to mention this to my GM at next Saturday's session.
I think he might be a bit surprised to learn he's been a figment of our imagination for the last 40 years.
It's "Fly Like and Eagle" and it's by the Steve Miller Band.Time is an illusion. Lunch time, doubly so.
Time is also a flat circle. But it does not keep on slipping (slipping) into the future because the Eagles can kiss my tuches.
Isn't it more likely that we are all just NPCs in some very advanced D&D game? Like, whoa!I'll make sure to mention this to my GM at next Saturday's session.
I think he might be a bit surprised to learn he's been a figment of our imagination for the last 40 years.
Everyone you meet is a figment of a deranged mind.Isn't it more likely that we are all just NPCs in some very advanced D&D game? Like, whoa!
You're right.It's "Fly Like and Eagle" and it's by the Steve Miller Band.
Bonus points for the Adams and Chambers references, though ...
Fun fact: The Steve Miller bad was on tour and unavailable to shoot a video for Abracadabra. So the studio went ahead and made a video without them. And having survived the 80s, I can tell you with all honesty that it's not all that bad compared to many of its contemporaries.I got confused. Probably because I confuse a whole lot of dadrock. Don't get me wrong... I enjoy dadrock. But "Take The Money And Run" sounds like "Sweet Home Alabama" and yes I know that's Skynryd (who can also smooch my tuches and "Abra Cadabra" is easily one of the worst music videos of all time.
Your honor, my client, Player 4, claims they were acting in a spirit of collaboration by making a "yes, and" statement. Player 4 already agreed to play in a GoT style game. By stating they wished to play an elf, Player 4 communicated that the addition of elves did not alter their own concept of what constitutes a "GoT style game."In your argument, you are saying that the only way for Player 4 to have fun is for the GM to bend to their vision.
The GM is not refusing to let Player 4 play, hejust want his voice heard, his portion of the creative process respected.
Refusing to allow an elf character does not mean the GM is unwilling to collaborate. There are plenty of options that Player 4 can choose from. 'Elf' just isn't one of them. If Player 4 really won't have fun unless they get to play an elf, then they shouldn't play - just as the GM shouldn't run a game that wouldn't be fun for him.