GM Authority (Edited For Clarity, Post #148)

Who would you side with?

  • The Player

    Votes: 10 14.7%
  • The GM

    Votes: 58 85.3%


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I just don't think it's fair to prioritize one person's vision over everyone else's. Player 4 is not refusing to play, they just want their voice heard, their portion of the creative process respected.
All the participants are not equal. The GM is responsible for preparing adventures, running adventures, characterizing NPCs, and is the arbiter of rules whereas the responsibilities of the players are quite light. It's completely fair to prioritize the GM's vision over that of any single player. I humbly submit that it's possible for a GM to hear their player, respectfully consider what they have to say, and still say no.

In my opinion, this GM should realize that to play in a collaborative game means being willing to collaborate.
And in my opinion, being willing to collaborate with players doesn't mean you have to say yes all the time. It's okay to say no.
 

I'll make sure to mention this to my GM at next Saturday's session.

I think he might be a bit surprised to learn he's been a figment of our imagination for the last 40 years.

Time is an illusion. Lunch time, doubly so.

Time is also a flat circle. But it does not keep on slipping (slipping) into the future because the Eagles can kiss my tuches.
 

Time is an illusion. Lunch time, doubly so.

Time is also a flat circle. But it does not keep on slipping (slipping) into the future because the Eagles can kiss my tuches.
It's "Fly Like and Eagle" and it's by the Steve Miller Band.

Bonus points for the Adams and Chambers references, though ...
 



It's "Fly Like and Eagle" and it's by the Steve Miller Band.

Bonus points for the Adams and Chambers references, though ...
You're right.

I got confused. Probably because I confuse a whole lot of dadrock. Don't get me wrong... I enjoy dadrock. But "Take The Money And Run" sounds like "Sweet Home Alabama" and yes I know that's Skynryd (who can also smooch my tuches) and "Abra Cadabra" is easily one of the worst music videos of all time.

OF ALL TIME.

Back to my confusion, I propose that the Venn diagram of people who own a copy of "Steve Miller Band Greatest Hits 1974-1978" and people who own a copy "Hotel California" is a flat circle.

Also, I think that there should be an Underdark campaign where everyone has to play members of The Eagles. Only humans or variant humans are allowed. Not because of some grand, in-game mythos.

I just don't want the PCs to have darkvision.

Should make for a nice short campaign.
 

In the Post #1 scenario, the GM was very unclear on genre, tone, and race/class restrictions. What Player 4 said was fine.

In the Post #148 scenario, the GM was only unclear in genre, tone, and class restrictions. So Player 4 said something that did not match the GM's campaign by default.
 

I got confused. Probably because I confuse a whole lot of dadrock. Don't get me wrong... I enjoy dadrock. But "Take The Money And Run" sounds like "Sweet Home Alabama" and yes I know that's Skynryd (who can also smooch my tuches and "Abra Cadabra" is easily one of the worst music videos of all time.
Fun fact: The Steve Miller bad was on tour and unavailable to shoot a video for Abracadabra. So the studio went ahead and made a video without them. And having survived the 80s, I can tell you with all honesty that it's not all that bad compared to many of its contemporaries.
 

In your argument, you are saying that the only way for Player 4 to have fun is for the GM to bend to their vision.

The GM is not refusing to let Player 4 play, hejust want his voice heard, his portion of the creative process respected.

Refusing to allow an elf character does not mean the GM is unwilling to collaborate. There are plenty of options that Player 4 can choose from. 'Elf' just isn't one of them. If Player 4 really won't have fun unless they get to play an elf, then they shouldn't play - just as the GM shouldn't run a game that wouldn't be fun for him.
Your honor, my client, Player 4, claims they were acting in a spirit of collaboration by making a "yes, and" statement. Player 4 already agreed to play in a GoT style game. By stating they wished to play an elf, Player 4 communicated that the addition of elves did not alter their own concept of what constitutes a "GoT style game."

In the case of GM vs Player 4, the defense asks that the jury side with the party who makes the effort to add collaboratively through "Yes, and" statements, rather than the party guilty of "no" statements.
 

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