Micah Sweet
Level Up & OSR Enthusiast
We make our own choices and accept the consequences, positive or negative.Right, but what's fair? Is it simply "per the rules"? Or is it something else?
If it's something else, how do we determine what's fair?
We make our own choices and accept the consequences, positive or negative.Right, but what's fair? Is it simply "per the rules"? Or is it something else?
If it's something else, how do we determine what's fair?
We make our own choices and accept the consequences, positive or negative.
I see no benefit to forcing the kinds of restrictions you want, to be honest.Sure, that's a way to handle it.
Another way would be to do so in a way where the rules are clear and work without leaving such huge swaths that require interpretation.
I'm not sure you can.Sure, that's a way to handle it.
Another way would be to do so in a way where the rules are clear and work without leaving such huge swaths that require interpretation.
Or just go by what I type instead of looking for some secret hidden meaning.This to me reads exactly like someone who thinks they know better than anyone else.
I'm not sure you can.
Your plan might not work because the GM thinks it's a dumb idea is the core gameplay loop and that's always going to have the potential for hurt feelings no matter how much you dress it up. I don't mean this in a disparaging way either. Pedantic and Micah play so that their friends can judge their ideas.
Or just go by what I type instead of looking for some secret hidden meaning.
Woah, we're not interchangeable. I think games can and should specify all possible points of interaction while still using task resolution; plans are built out of stacking actions drawn from a set of pre-knowable mechanics. My sense of Micah is that they're more amenable to GM designed resolutions moment to moment.I'm not sure you can.
Your plan might not work because the GM thinks it's a dumb idea is the core gameplay loop and that's always going to have the potential for hurt feelings no matter how much you dress it up. I don't mean this in a disparaging way either. Pedantic and Micah play so that their friends can judge their ideas.
As I posted upthread - one natural destination for this line of thinking is a systematisation of the tables, when you roll on them, how they are modified, etc. And - voila! - you've replaced your Alarm spell with Aetherial Premonitions.There are tables to roll on to answer questions like that. Tables that can (and IMO should) take setting logic into account.
The OP didn't say that anything is a problem.Also I don’t see why it is a problem if the GM is making something up in the moment, if players are going in directions no one expected. How the GM invents in that space will vary from GM to GM. Who cares?