This came up in my last D&D campaign. GMs here, how do you feel about altering established campaign setting elements to suit the desires of one or more players? I don't mean rules, unless the rule reflects an integral setting element. I'm thinking things like (literary examples) the human sacrifice in Slaine, racism in Hyborea, sexism in Nehwon, anti-Catholicism in His Dark Materials. Would you be ok with removing undesired elements? Does it make a difference whether it's a published or homebrew setting. Does it matter if the campaign's been running for a while as opposed to a new game? How about if it's your pet gameworld you've been running for 20 years?
I've found myself much more willing to change rules than to change established elements of my gameworld mid-campaign, although I was happy to de-emphasise elements I found it impossible to retcon it, to say "Ok, X doesn't exist". Many 'corporate' fictional universes like Star Trek or Marvel Universe seem happy to retcon though - is it an 'auteur' thing?
I've found myself much more willing to change rules than to change established elements of my gameworld mid-campaign, although I was happy to de-emphasise elements I found it impossible to retcon it, to say "Ok, X doesn't exist". Many 'corporate' fictional universes like Star Trek or Marvel Universe seem happy to retcon though - is it an 'auteur' thing?


