By style of play, I’m talking primarily about how the players play their characters.
I’m referring to your primary D&D campaign (any edition, houseruled or not), not one-shots or the occasional short campaign that differs from your normal GM’ing style.
I’m also not referring to settings that have built in rules that affect style of play (such as Ravenloft), but your own GM-specific guidelines/rules.
1. No: I run the world and the players run their characters. Normal consequences for actions apply. The setting itself may encourage or discourage a certain style, but otherwise I don’t care how you play your character.
2. Somewhat: Small awards for role-playing, etc. or forbid disruptive things like intra-party combat.
3. Yes: I have significant and quantifiable rules that encourage/discourage a style of play. Playing against such conventions will put your character at a disadvantage.
4. Yes: I have specific guidelines noted in advance that strongly encourage a certain style of play. This style is stressed in all aspects of the game and the other players are encouraged to assist in enforcing this style. You will certainly not have fun in my game if you do not enjoy this style of play.
I’m referring to your primary D&D campaign (any edition, houseruled or not), not one-shots or the occasional short campaign that differs from your normal GM’ing style.
I’m also not referring to settings that have built in rules that affect style of play (such as Ravenloft), but your own GM-specific guidelines/rules.
1. No: I run the world and the players run their characters. Normal consequences for actions apply. The setting itself may encourage or discourage a certain style, but otherwise I don’t care how you play your character.
2. Somewhat: Small awards for role-playing, etc. or forbid disruptive things like intra-party combat.
3. Yes: I have significant and quantifiable rules that encourage/discourage a style of play. Playing against such conventions will put your character at a disadvantage.
4. Yes: I have specific guidelines noted in advance that strongly encourage a certain style of play. This style is stressed in all aspects of the game and the other players are encouraged to assist in enforcing this style. You will certainly not have fun in my game if you do not enjoy this style of play.
Last edited: