Ralif Redhammer
Legend
I would say combat encounters are toughest. Unless it’s some powerful NPC like an archmage who was just supposed to be a social challenge, yeah, I also have trouble with improvised combat encounters. Sure, I can throw a bunch of bandits and a veteran together and call it a battle, but it’s not going to sparkle as much as I’d like. And that’s while running theatre of the mind.
I’ve been actively working on improving my improvisation skills of late. I’m a big fan these days of pulling a card from either D&D’s Tarokka deck or Pathfinder’s Harrow deck in the middle of a session when the PCs go off in an unexpected direction and coming up with something based on that.
I’ve been actively working on improving my improvisation skills of late. I’m a big fan these days of pulling a card from either D&D’s Tarokka deck or Pathfinder’s Harrow deck in the middle of a session when the PCs go off in an unexpected direction and coming up with something based on that.
I think generating encounters & pacing on the fly can be an issue, especially when I may have a limited pallette of minis and encounter maps (or no pre-drawn maps). It's definitely easier in theatre-of-the-mind than in minis-centric play.