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GMs - What type of PCs would you like to see in your game?

Strangely enough, the last 6 to 8 years we have been using GM created characters. We are not beholden to them and may create other characters at any time; but, we haven't save for 1 or 2 exceptions.

This preference happened in my group several years back when the party split up (by a large distance) and the GM rolled up NPCs for the players to play as we played each main character in separate sessions. We. Had. A. Blast.

Ever since we have been using GM pre gens. It really helps with building story and motivation and creates all sorts of interesting arcs.

Currently, we have three campaigns going in the same shared world with three different GMs. We are slowly discovering/creating the world though our games. The pre gens really help us focus and have distinct goals...so smooth beginnings and endings.
 

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I pretty much would like to see:

1. No min/maxed PCs.
2. PC builds that are built around a character concept rather than wargaming rules.
3. PCs that take an active initiative to represent a member of a Planescape faction (I run a PS game).
 

I want my players to play interesting pcs that they enjoy playing.

I have no interest in giving them a list of things I'd like to see in play. If I want to see something in play, it's on me to come up with a way to put it in play.
 

Into the Woods

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